Histórico de Commits

Autor SHA1 Mensagem Data
  Michael Ragazzon b3efa49039 Use std-namespaced math functions and cmath header há 8 meses atrás
  Michael Ragazzon 41209432e5 Math: Round half up, instead of away from zero há 1 ano atrás
  Michael Ragazzon 14b06186b5 Fix various typos and in-source documentation há 1 ano atrás
  Michael Ragazzon ee31b5e7e0 Round clipping region by snapping rectangle instead of expanding há 1 ano atrás
  Michael Ragazzon c802aeb21b Use premultiplied alpha for vertex colors há 2 anos atrás
  Michael Ragazzon 17f1d9583c Math: Normalize angle to positive values only há 2 anos atrás
  Michael Ragazzon 607a8ce60f Rectangle: Add getters for all corners and math rounding procedure há 2 anos atrás
  Michael Ragazzon a9657acee7 Math cleanup, rename and remove some functions há 2 anos atrás
  Michael Ragazzon 7492876298 The great formattening - format all library source code and documents há 2 anos atrás
  Michael Ragazzon 6b8479720c Make PI a header constant há 3 anos atrás
  Michael Ragazzon 26dc55417a Add integer log2 to math há 3 anos atrás
  Michael Ragazzon ee3655f1b0 Add Min/Max/Clamp for Vector2i há 3 anos atrás
  Michael Ragazzon 83e3c5a374 Math: Add element-wise clamp for Vector2f há 2 anos atrás
  Michael Ragazzon 4545e406e5 Math: Add component-wise absolute value for Vector2f há 2 anos atrás
  Michael Ragazzon 1501315117 Math: Add method for float decomposition into fractional and integral parts há 2 anos atrás
  Michael Ragazzon 13321f66fc Add integer absolute value function to math há 3 anos atrás
  Michael Ragazzon 221b43b8d6 Add Max and Min math functions for Vector2f há 4 anos atrás
  jac8888 8b6a361c0c Color blending fixes (#208) há 4 anos atrás
  Michael Ragazzon 8bf0f6af2e Layout engine: Avoid text wrapping due to float imprecision by rounding up available width. há 4 anos atrás
  Michael Ragazzon 90e4c1a82b Math: Add ExpandToPixelGrid há 5 anos atrás
  Michael Ragazzon a13e54cf1b Math: Add SnapToPixelGrid há 5 anos atrás
  Michael Ragazzon e9844e3801 The big restructuring for RmlUi 4.0. This involves breaking changes but should benefit everyone using the library in the future. há 5 anos atrás
  Michael Ragazzon 3e8980938b Add additional operator precedence in data parser. Add more tests. Add format() and round() transform functions to data parser. há 5 anos atrás
  Michael Ragazzon 8d7dbfa8c3 Trust the compiler há 5 anos atrás
  Michael Ragazzon 6c53cbf85b Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81. há 5 anos atrás
  Michael Ragazzon b4c4c48297 ResolveLength to ResolveNumericProperty, see #55. Angles now require units of deg or rad. há 6 anos atrás
  Michael Ragazzon eff01ba43a The big rename. We are now RmlUi version 2.0! há 6 anos atrás
  Michael Ragazzon 318f299fbe Try fixing builds, deprecate Python support há 6 anos atrás
  Michael 51efaa7569 Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible. há 7 anos atrás
  David Wimsey 5372e08aba Fix some minor warnings which have no effect on code produced há 11 anos atrás