Michael Ragazzon
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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%!s(int64=5) %!d(string=hai) anos |
Michael Ragazzon
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16fb312b4e
Rename CodePoint to Character.
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%!s(int64=6) %!d(string=hai) anos |
Michael Ragazzon
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1bbae6380d
Refining font engine interface.
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%!s(int64=6) %!d(string=hai) anos |
Michael Ragazzon
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7b67c88967
Load debugger font from memory.
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%!s(int64=6) %!d(string=hai) anos |
Michael Ragazzon
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e300ec8b1c
Implement fallback font for unknown unicode characters (highly experimental)
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%!s(int64=6) %!d(string=hai) anos |
Michael Ragazzon
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ac42bcb8ec
Lazy loading unicode characters (work in progress!)
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%!s(int64=6) %!d(string=hai) anos |
Michael Ragazzon
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eec5b61129
Update documentation of font engine interface, remove const.
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%!s(int64=6) %!d(string=hai) anos |
Michael Ragazzon
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2438824c95
Merge branch 'develop' into text
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%!s(int64=6) %!d(string=hai) anos |
Victor Luchits
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59bab1182c
Remove overloaded LoadFontFace variants, only support loading from a file
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%!s(int64=6) %!d(string=hai) anos |
Victor Luchits
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2df8e4abee
Rename FontSubsystem to FontEngine
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%!s(int64=6) %!d(string=hai) anos |