提交歷史

作者 SHA1 備註 提交日期
  Michael Ragazzon ee31b5e7e0 Round clipping region by snapping rectangle instead of expanding 1 年之前
  Michael Ragazzon c802aeb21b Use premultiplied alpha for vertex colors 2 年之前
  Michael Ragazzon 17f1d9583c Math: Normalize angle to positive values only 2 年之前
  Michael Ragazzon 607a8ce60f Rectangle: Add getters for all corners and math rounding procedure 2 年之前
  Michael Ragazzon a9657acee7 Math cleanup, rename and remove some functions 2 年之前
  Michael Ragazzon 7492876298 The great formattening - format all library source code and documents 2 年之前
  Michael Ragazzon 6b8479720c Make PI a header constant 3 年之前
  Michael Ragazzon 26dc55417a Add integer log2 to math 3 年之前
  Michael Ragazzon ee3655f1b0 Add Min/Max/Clamp for Vector2i 3 年之前
  Michael Ragazzon 83e3c5a374 Math: Add element-wise clamp for Vector2f 2 年之前
  Michael Ragazzon 4545e406e5 Math: Add component-wise absolute value for Vector2f 2 年之前
  Michael Ragazzon 1501315117 Math: Add method for float decomposition into fractional and integral parts 2 年之前
  Michael Ragazzon 13321f66fc Add integer absolute value function to math 3 年之前
  Michael Ragazzon 221b43b8d6 Add Max and Min math functions for Vector2f 4 年之前
  jac8888 8b6a361c0c Color blending fixes (#208) 4 年之前
  Michael Ragazzon 8bf0f6af2e Layout engine: Avoid text wrapping due to float imprecision by rounding up available width. 4 年之前
  Michael Ragazzon 90e4c1a82b Math: Add ExpandToPixelGrid 5 年之前
  Michael Ragazzon a13e54cf1b Math: Add SnapToPixelGrid 5 年之前
  Michael Ragazzon e9844e3801 The big restructuring for RmlUi 4.0. This involves breaking changes but should benefit everyone using the library in the future. 5 年之前
  Michael Ragazzon 3e8980938b Add additional operator precedence in data parser. Add more tests. Add format() and round() transform functions to data parser. 5 年之前
  Michael Ragazzon 8d7dbfa8c3 Trust the compiler 5 年之前
  Michael Ragazzon 6c53cbf85b Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81. 5 年之前
  Michael Ragazzon b4c4c48297 ResolveLength to ResolveNumericProperty, see #55. Angles now require units of deg or rad. 6 年之前
  Michael Ragazzon eff01ba43a The big rename. We are now RmlUi version 2.0! 6 年之前
  Michael Ragazzon 318f299fbe Try fixing builds, deprecate Python support 6 年之前
  Michael 51efaa7569 Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible. 7 年之前
  David Wimsey 5372e08aba Fix some minor warnings which have no effect on code produced 11 年之前
  David Wimsey 4e1786a833 Updated source files and private headers to use relative paths to public headers. This prevents the compiler from pulling in an installed copy of libRocket headers rather than the source copy of the headers if libRocket happens to be installed on the system already. 11 年之前
  Tom Mason 1d6f721578 changed name of PI constant to ROCKET_PI, and removed unnecessary and unused variants 11 年之前
  Peter C 305ffa596c I am an idiot, I had a mismatched ). 13 年之前