Michael Ragazzon
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d1d72de3f8
Replace PropertyNameList with PropertyIdSet (previously DirtyPropertyList)
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6 yıl önce |
Michael Ragazzon
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cb347e1a38
NULL to nullptr
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6 yıl önce |
Michael Ragazzon
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fd3e6268f6
Remove ReferenceCountable from TextureResource
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6 yıl önce |
Michael Ragazzon
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391f39b038
Merge branch 'master' into performance
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6 yıl önce |
Michael Ragazzon
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eff01ba43a
The big rename. We are now RmlUi version 2.0!
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6 yıl önce |
Michael Ragazzon
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d1785949d1
WIP: PropertyIds. Need to figure out how to deal with property groups. Possible solutions:
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6 yıl önce |
Michael Ragazzon
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9380fb5970
Use the Dictionary on OnAttributeChange to avoid copies and double map lookup
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6 yıl önce |
Michael Ragazzon
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c285bf99e9
Compute all the properties!
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6 yıl önce |
Michael Ragazzon
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7ad658f7b7
Replace resize events with virtual function call
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6 yıl önce |
Michael Ragazzon
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f3b9ad29f0
Reverting to commit 9c42c7b. The strings to ID changes were too complicated compared to the performance gained.
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6 yıl önce |
Michael Ragazzon
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1ead58341e
WIP: Replacing strings with IDs now compiling and running (puh). Producing... interesting results.
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6 yıl önce |
Michael Ragazzon
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e6638f1020
WIP: Attempt to replace Rocket::String with std::string
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6 yıl önce |
Michael
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51efaa7569
Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible.
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7 yıl önce |
Michael
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f9ef5c79b5
Remove comments
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7 yıl önce |
Michael
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7c081e77e2
Added new property 'image-color'
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8 yıl önce |
Michael
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0247e5910d
Fixed color on textures
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8 yıl önce |
David Wimsey
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4e1786a833
Updated source files and private headers to use relative paths to public headers. This prevents the compiler from pulling in an installed copy of libRocket headers rather than the source copy of the headers if libRocket happens to be installed on the system already.
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11 yıl önce |
Lloyd Weehuizen
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0199dd021e
libRocket 1.2 beta, initial import
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15 yıl önce |