Michael Ragazzon
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fdf6f5305f
Dirty flag for structure changes
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6 rokov pred |
Michael Ragazzon
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b04b4e58ba
Replace Dictionary with unordered_flat_map
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6 rokov pred |
Michael Ragazzon
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b06225ecba
Reserve sizes
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6 rokov pred |
Michael Ragazzon
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1aab59eec4
Reduce allocations during Element construction, remove Geometry database, rework some of the Render, Update, and UpdateLayout logic.
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6 rokov pred |
Michael Ragazzon
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f9892a96f0
Experimenting with update loop to improve performance
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6 rokov pred |
Michael Ragazzon
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49cc4e5a61
Fix compiling all projects, some cleanup
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6 rokov pred |
Michael Ragazzon
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e6638f1020
WIP: Attempt to replace Rocket::String with std::string
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6 rokov pred |
Michael Ragazzon
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b82e1123a0
Performance improvements, avoid unnecessary allocations
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6 rokov pred |
Michael Ragazzon
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bae13a7015
Unintended #include
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6 rokov pred |
Michael Ragazzon
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b4ec69da47
Prevent scrolling parent elements when reaching top/bottom
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6 rokov pred |
Michael Ragazzon
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3e8d309c42
Add summary of element event listeners to debugger
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6 rokov pred |
Michael Ragazzon
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acac7fbedf
Debugger: Some style attributes need to be fetched manually
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6 rokov pred |
Michael Ragazzon
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840907563c
Animations can be initialized with initial property value more easily.
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7 rokov pred |
Michael
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5db7d68e7e
Use double for absolute time
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7 rokov pred |
Michael
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e222a50e9a
Refactoring.
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7 rokov pred |
Michael
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946e1f208e
Transition-end event, and fix Matrix3d primitive.
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7 rokov pred |
Michael
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1620032f5a
Adding support for animation @keyframes
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7 rokov pred |
Michael
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2e765efb48
Dispatching AnimationEnd event
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7 rokov pred |
Michael
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35381790cc
Transitions on class change.
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7 rokov pred |
Michael
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23bdc17b8a
Transitions working for pseudo-classes. Working on element class.changes. Experimenting with reversal of transitions.
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7 rokov pred |
Michael
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a9388f5229
RCSS transition beta. Only activated on pseudo-classes for now.
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7 rokov pred |
Michael
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c84b9fd505
Performence improvements. Layout updates are only done once per frame, transform updates are faster in most cases.
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7 rokov pred |
Michael
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b6927b4e0c
More strict about units. Numbers, lengths, angles and percentages are now separated. Lengths require a unit, except for "0".
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7 rokov pred |
Michael
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4ec999e3d8
Allow matching transform primitives in their generic forms (e.g. translateX to translate3d). Helper functions and constructors for creating Transform animations.
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7 rokov pred |
Michael
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41cd442d88
Tweening support for animations
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7 rokov pred |
Michael
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51efaa7569
Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible.
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7 rokov pred |
Michael
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3999bd623a
Refactoring
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7 rokov pred |
Michael
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3397937d79
Interpolating transforms for animation.Implemented Primitives as variants to avoid RTTI and virtual function calls. Now targeting C++17.
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7 rokov pred |
Michael
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a1ea7c5668
Transform animations begin
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7 rokov pred |
Michael
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664067d5df
Initial animation support
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7 rokov pred |