Commit History

Author SHA1 Message Date
  Michael Ragazzon 56d1a21c5c Add high DPI support for SDL 3 backends 11 months ago
  Michael Ragazzon 01fc3c40aa Add SDL 3 support to all SDL backends 11 months ago
  Michael Ragazzon 5a27590067 Redirect all print-like calls to our built-in logger 1 year ago
  Michael Ragazzon 5faedc427b Refactor render interface: Require compiled geometry, use modern and safer types [breaking change] 2 years ago
  Michael Ragazzon ba355254d3 Implement clip masks for the GL2 renderer 2 years ago
  Michael Ragazzon 2f80bdd163 Backends: Handle premultiplied alpha for textures and vertices 2 years ago
  Michael Ragazzon 7492876298 The great formattening - format all library source code and documents 2 years ago
  Michael Ragazzon 1b3111b5dc SDL platform: Use performance counter for increased time precision 3 years ago
  Michael Ragazzon 21a0ec2acc Merge branch 'develop' 2 years ago
  Dominik Thalhammer 801b23945d On-demand rendering (power saving mode) (#436) 2 years ago
  Michael Ragazzon 94d807fd06 SDL backends: Submit click events when focusing the window 2 years ago
  Michael Ragazzon 2e2a309b53 SDL_GL2 backend: Fix for rendering images with no alpha channel, see #239 3 years ago
  Michael Ragazzon 0b740e8459 Backends: Reset running state during event processing 3 years ago
  Michael Ragazzon f1d5b31ddc Handle the mouse leaving the window on all the backends, see #220. 3 years ago
  Michael Ragazzon 2edd6f99f3 Refactor shell, introduce backends 3 years ago