mcukstorm
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cf77a3a329
Prevent callback textures from loading again after failing (#778)
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6 months ago |
Michael Ragazzon
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3b96321d4b
Defer texture loading until it is visible
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10 months ago |
Michael Ragazzon
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864188662b
Log warning when texture could not be loaded
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1 year ago |
Michael Ragazzon
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8559aaf596
Merge branch 'effects' (#594)
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1 year ago |
Michael Ragazzon
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011b3c17ef
Fix file textures not being reloaded after release
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1 year ago |
Paul Gruenbacher
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ee53236663
Fix opposite intention of AllTexturesReleased conditional check (#589)
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1 year ago |
Michael Ragazzon
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5faedc427b
Refactor render interface: Require compiled geometry, use modern and safer types [breaking change]
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2 years ago |
Daniel Mircea
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d131274517
Implement the ability to release specific textures from memory (#543)
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2 years ago |
Michael Ragazzon
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a452f26951
Refactor Geometry and Texture, introduce unique render resources
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2 years ago |
Michael Ragazzon
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0bbd0193cb
Only allow a single render interface, remove the ability to set per-context render interfaces [breaking change]
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2 years ago |
Michael Ragazzon
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7492876298
The great formattening - format all library source code and documents
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2 years ago |
Michael Ragazzon
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ce85ba7596
Add 'Rml::ReleaseFontResources()' which enables garbage collection of font resources
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3 years ago |
Michael Ragazzon
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e04a8e3e21
Remove virtual call in destructor in cases where the render interface was destroyed before the call to Rml::Shutdown, see #222. Update the lifetime requirements for render interface, and add an assert in the render interface destructor to identify cases where this requirement is not respected.
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4 years ago |
Michael Ragazzon
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88d1d843c4
Add ability to query the sources of all textures loaded. See #131.
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5 years ago |
Michael Ragazzon
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db4ee749ed
Fix font textures leaked during Rml::Shutdown due to wrong order of shutdown calls. Log an error in debug mode if any textures leak after shutdown. See #133.
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5 years ago |
Rokas Kupstys
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c261c1ff81
Add ability for user to override container types.
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5 years ago |
Michael Ragazzon
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e9844e3801
The big restructuring for RmlUi 4.0. This involves breaking changes but should benefit everyone using the library in the future.
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5 years ago |
Michael Ragazzon
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a909b18fed
Fix font textures not released when calling Core::ReleaseTextures. See # 84.
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5 years ago |
Michael Ragazzon
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a6f5078531
Cleaning up header files: Include what we use.
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5 years ago |
Michael Ragazzon
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
Michael Ragazzon
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78acd8b900
Refactoring default font engine (part II). Remove font database, use a callback function for generating font textures, documentation improvements.
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6 years ago |
Michael Ragazzon
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acea973863
Move remaining functions out of String.h and into StringUtilities.h.
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6 years ago |
Michael Ragazzon
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cb347e1a38
NULL to nullptr
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6 years ago |
Michael Ragazzon
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fd3e6268f6
Remove ReferenceCountable from TextureResource
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6 years ago |
Michael Ragazzon
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391f39b038
Merge branch 'master' into performance
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6 years ago |
Michael Ragazzon
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eff01ba43a
The big rename. We are now RmlUi version 2.0!
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6 years ago |
Michael Ragazzon
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08bdba69b3
Changed the tiled-decorators to take 'x y width height' properties instead of two coordinates, optimize decorator instantiation, especially when using sprites.
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6 years ago |
Michael Ragazzon
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e6638f1020
WIP: Attempt to replace Rocket::String with std::string
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6 years ago |
David Wimsey
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4e1786a833
Updated source files and private headers to use relative paths to public headers. This prevents the compiler from pulling in an installed copy of libRocket headers rather than the source copy of the headers if libRocket happens to be installed on the system already.
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11 years ago |
Lloyd Weehuizen
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09b9364721
Bug fixes and header licenses
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15 years ago |