/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "Log.h" #include #include namespace Rml { namespace Lua { template<> void ExtraInit(lua_State* L, int metatable_index) { //due to they way that LuaType::Register is made, we know that the method table is at the index //directly below the metatable int method_index = metatable_index - 1; lua_pushcfunction(L,LogMessage); lua_setfield(L,method_index, "Message"); //construct the "logtype" table, so that we can use the Log::Type enum like Log.logtype.always in Lua for Log::LT_ALWAYS lua_newtable(L); int logtype = lua_gettop(L); lua_pushvalue(L,-1); //copy of the new table, so that the logtype index will stay valid lua_setfield(L,method_index,"logtype"); lua_pushinteger(L,(int)Log::LT_ALWAYS); lua_setfield(L,logtype,"always"); lua_pushinteger(L,(int)Log::LT_ERROR); lua_setfield(L,logtype,"error"); lua_pushinteger(L,(int)Log::LT_WARNING); lua_setfield(L,logtype,"warning"); lua_pushinteger(L,(int)Log::LT_INFO); lua_setfield(L,logtype,"info"); lua_pushinteger(L,(int)Log::LT_DEBUG); lua_setfield(L,logtype,"debug"); lua_pop(L,1); //pop the logtype table return; } int LogMessage(lua_State* L) { Log::Type type = Log::Type((int)luaL_checkinteger(L,1)); const char* str = luaL_checkstring(L,2); Log::Message(type, "%s", str); return 0; } RegType LogMethods[] = { { nullptr, nullptr }, }; luaL_Reg LogGetters[] = { { nullptr, nullptr }, }; luaL_Reg LogSetters[] = { { nullptr, nullptr }, }; RMLUI_LUATYPE_DEFINE(Log) } // namespace Lua } // namespace Rml