/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUICOREDECORATORTILEDINSTANCER_H
#define RMLUICOREDECORATORTILEDINSTANCER_H
#include "../../Include/RmlUi/Core/DecoratorInstancer.h"
#include "DecoratorTiled.h"
namespace Rml {
namespace Core {
/**
@author Peter Curry
*/
class DecoratorTiledInstancer : public DecoratorInstancer
{
public:
virtual ~DecoratorTiledInstancer();
protected:
/// Adds the property declarations for a tile.
/// @param[in] name The name of the tile property.
/// @param[in] register_repeat_modes If true, the tile will have the repeat modes registered.
void RegisterTileProperty(const String& name, bool register_repeat_modes);
/// Retrieves all the properties for a tile from the property dictionary.
/// @param[out] tile The tile structure for storing the tile properties.
/// @param[out] texture_name Holds the name of the texture declared for the tile (if one exists).
/// @param[out] rcss_path The path of the RCSS file that generated the texture path.
/// @param[in] properties The user-defined list of parameters for the decorator.
/// @param[in] name The name of the tile to fetch the properties for.
void GetTileProperties(DecoratorTiled::Tile& tile, String& texture_name, String& rcss_path, const PropertyDictionary& properties, const String& name);
private:
// Loads a single texture coordinate value from the properties.
void LoadTexCoord(const PropertyDictionary& properties, const String& name, float& tex_coord, bool& tex_coord_absolute);
};
}
}
#endif