/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "precompiled.h" #include "ElementDefinition.h" #include "StyleSheetNode.h" #include "../../Include/Rocket/Core/Log.h" namespace Rocket { namespace Core { ElementDefinition::ElementDefinition() { } ElementDefinition::~ElementDefinition() { } // Initialises the element definition from a list of style sheet nodes. void ElementDefinition::Initialise(const std::vector< const StyleSheetNode* >& style_sheet_nodes) { // Merge the default (non-pseudo-class) properties. for (size_t i = 0; i < style_sheet_nodes.size(); ++i) properties.Merge(style_sheet_nodes[i]->GetProperties()); } // Returns a specific property from the element definition's base properties. const Property* ElementDefinition::GetProperty(PropertyId id) const { return properties.GetProperty(id); } // Returns the list of properties this element definition defines for an element with the given set of pseudo-classes. void ElementDefinition::GetDefinedProperties(PropertyNameList& property_names) const { for (PropertyMap::const_iterator i = properties.GetProperties().begin(); i != properties.GetProperties().end(); ++i) property_names.insert((*i).first); } // Destroys the definition. void ElementDefinition::OnReferenceDeactivate() { delete this; } } }