/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "../Common/TestsShell.h" #include "../Common/TestsInterface.h" #include #include #include #include #include #include using namespace ankerl; using namespace Rml; static String document_rml = R"(
)"; TEST_CASE("Backgrounds and borders") { TestsRenderInterface render_interface; Context* context = TestsShell::CreateContext("background_dummy", &render_interface); REQUIRE(context); ElementDocument* document = context->LoadDocumentFromMemory(document_rml); REQUIRE(document); document->Show(); render_interface.ResetCounters(); context->Update(); context->Render(); auto& counters = render_interface.GetCounters(); const String msg = CreateString(512, "\nStats for Context::Render(): \n" "Render calls: %zu\n" "Scissor enable: %zu\n" "Scissor set: %zu\n" "Texture load: %zu\n" "Texture generate: %zu\n" "Texture release: %zu\n" "Transform set: %zu\n", counters.render_calls, counters.enable_scissor, counters.set_scissor, counters.load_texture, counters.generate_texture, counters.release_texture, counters.set_transform ); MESSAGE(msg); nanobench::Bench bench; bench.title("Backgrounds and borders"); bench.relative(true); bench.minEpochIterations(100); bench.warmup(50); bench.run("Reference (update + render)", [&] { context->Update(); context->Render(); }); { ElementList elements; document->QuerySelectorAll(elements, "div > div"); REQUIRE(!elements.empty()); bench.run("Background all", [&] { // Force regeneration of backgrounds without changing layout for (auto& element : elements) element->SetProperty(Rml::PropertyId::BackgroundColor, Rml::Property(Colourb(), Property::COLOUR)); context->Update(); context->Render(); }); bench.run("Border all", [&] { // Force regeneration of borders without changing layout for (auto& element : elements) element->SetProperty(Rml::PropertyId::BorderLeftColor, Rml::Property(Colourb(), Property::COLOUR)); context->Update(); context->Render(); }); } for (const String id : {"no-radius", "small-radius", "large-radius"}) { ElementList elements; document->QuerySelectorAll(elements, "#" + id + " > div"); REQUIRE(!elements.empty()); bench.run("Border " + id, [&] { for (auto& element : elements) element->SetProperty(Rml::PropertyId::BorderLeftColor, Rml::Property(Colourb(), Property::COLOUR)); context->Update(); context->Render(); }); } document->Close(); TestsShell::RemoveContext(context); }