/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "PropertyParserBoxShadow.h" #include "../../Include/RmlUi/Core/DecorationTypes.h" #include "../../Include/RmlUi/Core/StringUtilities.h" namespace Rml { PropertyParserBoxShadow::PropertyParserBoxShadow(PropertyParser* parser_color, PropertyParser* parser_length) : parser_color(parser_color), parser_length(parser_length) { RMLUI_ASSERT(parser_color && parser_length); } bool PropertyParserBoxShadow::ParseValue(Property& property, const String& value, const ParameterMap& /*parameters*/) const { if (value.empty() || value == "none") { property.value = Variant(); property.unit = Unit::UNKNOWN; return true; } StringList shadows_string_list; { auto lowercase_value = StringUtilities::ToLower(value); StringUtilities::ExpandString(shadows_string_list, lowercase_value, ',', '(', ')'); } if (shadows_string_list.empty()) return false; const ParameterMap empty_parameter_map; BoxShadowList shadow_list; shadow_list.reserve(shadows_string_list.size()); for (const String& shadow_str : shadows_string_list) { StringList arguments; StringUtilities::ExpandString(arguments, shadow_str, ' ', '(', ')'); if (arguments.empty()) return false; shadow_list.push_back({}); BoxShadow& shadow = shadow_list.back(); int length_argument_index = 0; for (const String& argument : arguments) { if (argument.empty()) continue; Property prop; if (parser_length->ParseValue(prop, argument, empty_parameter_map)) { switch (length_argument_index) { case 0: shadow.offset_x = prop.GetNumericValue(); break; case 1: shadow.offset_y = prop.GetNumericValue(); break; case 2: shadow.blur_radius = prop.GetNumericValue(); break; case 3: shadow.spread_distance = prop.GetNumericValue(); break; default: return false; } length_argument_index += 1; } else if (argument == "inset") { shadow.inset = true; } else if (parser_color->ParseValue(prop, argument, empty_parameter_map)) { shadow.color = prop.Get().ToPremultiplied(); } else { return false; } } if (length_argument_index < 2) return false; } property.unit = Unit::BOXSHADOWLIST; property.value = Variant(std::move(shadow_list)); return true; } } // namespace Rml