/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2023 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "PropertyParserBoxShadow.h"
#include "../../Include/RmlUi/Core/DecorationTypes.h"
#include "../../Include/RmlUi/Core/StringUtilities.h"
namespace Rml {
PropertyParserBoxShadow::PropertyParserBoxShadow(PropertyParser* parser_color, PropertyParser* parser_length) :
parser_color(parser_color), parser_length(parser_length)
{
RMLUI_ASSERT(parser_color && parser_length);
}
bool PropertyParserBoxShadow::ParseValue(Property& property, const String& value, const ParameterMap& /*parameters*/) const
{
if (value.empty() || value == "none")
{
property.value = Variant();
property.unit = Unit::UNKNOWN;
return true;
}
StringList shadows_string_list;
{
auto lowercase_value = StringUtilities::ToLower(value);
StringUtilities::ExpandString(shadows_string_list, lowercase_value, ',');
}
if (shadows_string_list.empty())
return false;
const ParameterMap empty_parameter_map;
BoxShadowList shadow_list;
shadow_list.reserve(shadows_string_list.size());
for (const String& shadow_str : shadows_string_list)
{
StringList arguments;
StringUtilities::ExpandString(arguments, shadow_str, ' ');
if (arguments.empty())
return false;
shadow_list.push_back({});
BoxShadow& shadow = shadow_list.back();
int length_argument_index = 0;
for (const String& argument : arguments)
{
if (argument.empty())
continue;
Property prop;
if (parser_length->ParseValue(prop, argument, empty_parameter_map))
{
switch (length_argument_index)
{
case 0: shadow.offset_x = prop.GetNumericValue(); break;
case 1: shadow.offset_y = prop.GetNumericValue(); break;
case 2: shadow.blur_radius = prop.GetNumericValue(); break;
case 3: shadow.spread_distance = prop.GetNumericValue(); break;
default: return false;
}
length_argument_index += 1;
}
else if (argument == "inset")
{
shadow.inset = true;
}
else if (parser_color->ParseValue(prop, argument, empty_parameter_map))
{
shadow.color = prop.Get().ToPremultiplied();
}
else
{
return false;
}
}
if (length_argument_index < 2)
return false;
}
property.unit = Unit::BOXSHADOWLIST;
property.value = Variant(std::move(shadow_list));
return true;
}
} // namespace Rml