/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "DecoratorDefender.h" #include #include #include #include #include #include #include #include #include struct DecoratorDefenderElementData { Rml::Texture texture; Rml::Geometry geometry; }; DecoratorDefender::~DecoratorDefender() {} bool DecoratorDefender::Initialise(const Rml::Texture& texture) { image_index = AddTexture(texture); if (image_index == -1) { return false; } return true; } Rml::DecoratorDataHandle DecoratorDefender::GenerateElementData(Rml::Element* element, Rml::BoxArea /*paint_area*/) const { Rml::RenderManager* render_manager = element->GetRenderManager(); if (!render_manager) return Rml::Decorator::INVALID_DECORATORDATAHANDLE; Rml::Vector2f position = element->GetAbsoluteOffset(Rml::BoxArea::Padding); Rml::Vector2f size = element->GetBox().GetSize(Rml::BoxArea::Padding); Rml::Math::SnapToPixelGrid(position, size); Rml::ColourbPremultiplied color = element->GetProperty("image-color").ToPremultiplied(); Rml::Mesh mesh; Rml::MeshUtilities::GenerateQuad(mesh, Rml::Vector2f(0.f), size, color); DecoratorDefenderElementData* element_data = new DecoratorDefenderElementData{ GetTexture(image_index), render_manager->MakeGeometry(std::move(mesh)), }; if (!element_data->texture || !element_data->geometry) return Rml::Decorator::INVALID_DECORATORDATAHANDLE; return reinterpret_cast(element_data); } void DecoratorDefender::ReleaseElementData(Rml::DecoratorDataHandle element_data_handle) const { delete reinterpret_cast(element_data_handle); } void DecoratorDefender::RenderElement(Rml::Element* element, Rml::DecoratorDataHandle element_data_handle) const { Rml::Vector2f position = element->GetAbsoluteOffset(Rml::BoxArea::Padding).Round(); DecoratorDefenderElementData* element_data = reinterpret_cast(element_data_handle); element_data->geometry.Render(position, element_data->texture); } DecoratorInstancerDefender::DecoratorInstancerDefender() { id_image_src = RegisterProperty("image-src", "").AddParser("string").GetId(); RegisterShorthand("decorator", "image-src", Rml::ShorthandType::FallThrough); } DecoratorInstancerDefender::~DecoratorInstancerDefender() {} Rml::SharedPtr DecoratorInstancerDefender::InstanceDecorator(const Rml::String& /*name*/, const Rml::PropertyDictionary& properties, const Rml::DecoratorInstancerInterface& instancer_interface) { const Rml::Property* image_source_property = properties.GetProperty(id_image_src); Rml::String image_source = image_source_property->Get(); Rml::Texture texture = instancer_interface.GetTexture(image_source); auto decorator = Rml::MakeShared(); if (decorator->Initialise(texture)) return decorator; return nullptr; }