/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2023 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "DecoratorDefender.h"
#include
#include
#include
#include
#include
#include
#include
#include
#include
struct DecoratorDefenderElementData {
Rml::Texture texture;
Rml::Geometry geometry;
};
DecoratorDefender::~DecoratorDefender() {}
bool DecoratorDefender::Initialise(const Rml::Texture& texture)
{
image_index = AddTexture(texture);
if (image_index == -1)
{
return false;
}
return true;
}
Rml::DecoratorDataHandle DecoratorDefender::GenerateElementData(Rml::Element* element, Rml::BoxArea /*paint_area*/) const
{
Rml::RenderManager* render_manager = element->GetRenderManager();
if (!render_manager)
return Rml::Decorator::INVALID_DECORATORDATAHANDLE;
Rml::Vector2f position = element->GetAbsoluteOffset(Rml::BoxArea::Padding);
Rml::Vector2f size = element->GetBox().GetSize(Rml::BoxArea::Padding);
Rml::Math::SnapToPixelGrid(position, size);
Rml::ColourbPremultiplied color = element->GetProperty("image-color").ToPremultiplied();
Rml::Mesh mesh;
Rml::MeshUtilities::GenerateQuad(mesh, Rml::Vector2f(0.f), size, color);
DecoratorDefenderElementData* element_data = new DecoratorDefenderElementData{
GetTexture(image_index),
render_manager->MakeGeometry(std::move(mesh)),
};
if (!element_data->texture || !element_data->geometry)
return Rml::Decorator::INVALID_DECORATORDATAHANDLE;
return reinterpret_cast(element_data);
}
void DecoratorDefender::ReleaseElementData(Rml::DecoratorDataHandle element_data_handle) const
{
delete reinterpret_cast(element_data_handle);
}
void DecoratorDefender::RenderElement(Rml::Element* element, Rml::DecoratorDataHandle element_data_handle) const
{
Rml::Vector2f position = element->GetAbsoluteOffset(Rml::BoxArea::Padding).Round();
DecoratorDefenderElementData* element_data = reinterpret_cast(element_data_handle);
element_data->geometry.Render(position, element_data->texture);
}
DecoratorInstancerDefender::DecoratorInstancerDefender()
{
id_image_src = RegisterProperty("image-src", "").AddParser("string").GetId();
RegisterShorthand("decorator", "image-src", Rml::ShorthandType::FallThrough);
}
DecoratorInstancerDefender::~DecoratorInstancerDefender() {}
Rml::SharedPtr DecoratorInstancerDefender::InstanceDecorator(const Rml::String& /*name*/, const Rml::PropertyDictionary& properties,
const Rml::DecoratorInstancerInterface& instancer_interface)
{
const Rml::Property* image_source_property = properties.GetProperty(id_image_src);
Rml::String image_source = image_source_property->Get();
Rml::Texture texture = instancer_interface.GetTexture(image_source);
auto decorator = Rml::MakeShared();
if (decorator->Initialise(texture))
return decorator;
return nullptr;
}