/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUICONTROLSINPUTTYPE_H
#define RMLUICONTROLSINPUTTYPE_H
#include "../../Include/RmlUi/Core/Event.h"
#include "../../Include/RmlUi/Core/Types.h"
namespace Rml {
namespace Controls {
class ElementFormControlInput;
/**
An interface for a input type handler used by ElementFormControlInput. A concrete InputType object handles the
functionality of an input element.
@author Peter Curry
*/
class InputType
{
public:
InputType(ElementFormControlInput* element);
virtual ~InputType();
/// Returns a string representation of the current value of the form control.
/// @return The value of the form control.
virtual Rml::Core::String GetValue() const;
/// Returns if this value should be submitted with the form.
/// @return True if the form control is to be submitted, false otherwise.
virtual bool IsSubmitted();
/// Called every update from the host element.
virtual void OnUpdate();
/// Called every render from the host element.
virtual void OnRender();
/// Called every time the host element's size changes.
virtual void OnResize();
/// Checks for necessary functional changes in the control as a result of changed attributes.
/// @param[in] changed_attributes The list of changed attributes.
/// @return True if no layout is required, false if the layout needs to be dirtied.
virtual bool OnAttributeChange(const Core::ElementAttributes& changed_attributes);
/// Called when properties on the control are changed.
/// @param[in] changed_properties The properties changed on the element.
virtual void OnPropertyChange(const Core::PropertyIdSet& changed_properties);
/// Called when the element is added into a hierarchy.
virtual void OnChildAdd();
/// Called when the element is removed from a hierarchy.
virtual void OnChildRemove();
/// Checks for necessary functional changes in the control as a result of the event.
/// @param[in] event The event to process.
virtual void ProcessDefaultAction(Core::Event& event) = 0;
/// Sizes the dimensions to the element's inherent size.
/// @return True.
virtual bool GetIntrinsicDimensions(Rml::Core::Vector2f& dimensions) = 0;
protected:
ElementFormControlInput* element;
};
}
}
#endif