/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2024 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "../Common/TestsShell.h"
#include
#include
#include
#include
#include
#include
static const char spritesheet[] = R"(
@spritesheet test_sheet {
src: /assets/high_scores_alien_3.tga;
test00: 0px 0px 64px 64px;
test01: 64px 0px 64px 64px;
test10: 0px 64px 64px 64px;
test11: 64px 64px 64px 64px;
resolution: 1x;
}
)";
static const char spritesheet_with_path_string_encoding[] = R"(
@spritesheet test_sheet_with_path_string_encoding {
src: "/assets/test.tga";
test00: 0px 0px 128px 128px;
test01: 128px 0px 128px 128px;
test10: 0px 128px 128px 128px;
test11: 128px 128px 128px 128px;
resolution: 2x;
}
)";
using namespace Rml;
TEST_CASE("style_sheet_parser.spritesheet")
{
Context* context = TestsShell::GetContext();
{
StyleSheetContainer style_sheet_container;
StreamMemory spritesheet_stream{reinterpret_cast(spritesheet), sizeof(spritesheet) - 1};
style_sheet_container.LoadStyleSheetContainer(&spritesheet_stream, 0);
style_sheet_container.UpdateCompiledStyleSheet(context);
const auto* style_sheet = style_sheet_container.GetCompiledStyleSheet();
CHECK(style_sheet != nullptr);
const auto* sprite00 = style_sheet->GetSprite("test00");
CHECK(sprite00 != nullptr);
CHECK(sprite00->sprite_sheet->name == "test_sheet");
CHECK(sprite00->sprite_sheet->texture_source.GetSource() == "/assets/high_scores_alien_3.tga");
CHECK(sprite00->rectangle.TopLeft() == Vector2f(0.f, 0.f));
CHECK(sprite00->rectangle.BottomRight() == Vector2f(64.f, 64.f));
CHECK(sprite00->sprite_sheet->display_scale == 1.f);
const auto* sprite01 = style_sheet->GetSprite("test01");
CHECK(sprite01 != nullptr);
CHECK(sprite01->sprite_sheet->name == "test_sheet");
CHECK(sprite01->sprite_sheet->texture_source.GetSource() == "/assets/high_scores_alien_3.tga");
CHECK(sprite01->rectangle.TopLeft() == Vector2f(64.f, 0.f));
CHECK(sprite01->rectangle.BottomRight() == Vector2f(128.f, 64.f));
CHECK(sprite01->sprite_sheet->display_scale == 1.f);
const auto* sprite10 = style_sheet->GetSprite("test10");
CHECK(sprite10 != nullptr);
CHECK(sprite10->sprite_sheet->name == "test_sheet");
CHECK(sprite10->sprite_sheet->texture_source.GetSource() == "/assets/high_scores_alien_3.tga");
CHECK(sprite10->rectangle.TopLeft() == Vector2f(0.f, 64.f));
CHECK(sprite10->rectangle.BottomRight() == Vector2f(64.f, 128.f));
CHECK(sprite10->sprite_sheet->display_scale == 1.f);
const auto* sprite11 = style_sheet->GetSprite("test11");
CHECK(sprite11 != nullptr);
CHECK(sprite11->sprite_sheet->name == "test_sheet");
CHECK(sprite11->sprite_sheet->texture_source.GetSource() == "/assets/high_scores_alien_3.tga");
CHECK(sprite11->rectangle.TopLeft() == Vector2f(64.f, 64.f));
CHECK(sprite11->rectangle.BottomRight() == Vector2f(128.f, 128.f));
CHECK(sprite11->sprite_sheet->display_scale == 1.f);
}
TestsShell::ShutdownShell();
}
TEST_CASE("style_sheet_parser.spritesheet_with_path_string_encoding")
{
Context* context = TestsShell::GetContext();
{
StyleSheetContainer style_sheet_container;
StreamMemory spritesheet_stream{reinterpret_cast(spritesheet_with_path_string_encoding),
sizeof(spritesheet_with_path_string_encoding) - 1};
style_sheet_container.LoadStyleSheetContainer(&spritesheet_stream, 0);
style_sheet_container.UpdateCompiledStyleSheet(context);
const auto* style_sheet = style_sheet_container.GetCompiledStyleSheet();
CHECK(style_sheet != nullptr);
const auto* sprite00 = style_sheet->GetSprite("test00");
CHECK(sprite00 != nullptr);
CHECK(sprite00->sprite_sheet->name == "test_sheet_with_path_string_encoding");
CHECK(sprite00->sprite_sheet->texture_source.GetSource() == "/assets/test.tga");
CHECK(sprite00->rectangle.TopLeft() == Vector2f(0.f, 0.f));
CHECK(sprite00->rectangle.BottomRight() == Vector2f(128.f, 128.f));
CHECK(sprite00->sprite_sheet->display_scale == 0.5f);
const auto* sprite01 = style_sheet->GetSprite("test01");
CHECK(sprite01 != nullptr);
CHECK(sprite01->sprite_sheet->name == "test_sheet_with_path_string_encoding");
CHECK(sprite01->sprite_sheet->texture_source.GetSource() == "/assets/test.tga");
CHECK(sprite01->rectangle.TopLeft() == Vector2f(128.f, 0.f));
CHECK(sprite01->rectangle.BottomRight() == Vector2f(256.f, 128.f));
CHECK(sprite01->sprite_sheet->display_scale == 0.5f);
const auto* sprite10 = style_sheet->GetSprite("test10");
CHECK(sprite10 != nullptr);
CHECK(sprite10->sprite_sheet->name == "test_sheet_with_path_string_encoding");
CHECK(sprite10->sprite_sheet->texture_source.GetSource() == "/assets/test.tga");
CHECK(sprite10->rectangle.TopLeft() == Vector2f(0.f, 128.f));
CHECK(sprite10->rectangle.BottomRight() == Vector2f(128.f, 256.f));
CHECK(sprite10->sprite_sheet->display_scale == 0.5f);
const auto* sprite11 = style_sheet->GetSprite("test11");
CHECK(sprite11 != nullptr);
CHECK(sprite11->sprite_sheet->name == "test_sheet_with_path_string_encoding");
CHECK(sprite11->sprite_sheet->texture_source.GetSource() == "/assets/test.tga");
CHECK(sprite11->rectangle.TopLeft() == Vector2f(128.f, 128.f));
CHECK(sprite11->rectangle.BottomRight() == Vector2f(256.f, 256.f));
CHECK(sprite11->sprite_sheet->display_scale == 0.5f);
}
TestsShell::ShutdownShell();
}