/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "GlobalLuaFunctions.h"
#include
#include
#include
#include
#include
namespace Rml {
namespace Lua {
/*
Below here are global functions and their helper functions that help overwrite the Lua global functions
*/
//__pairs should return two values.
//upvalue 1 is the __pairs function, upvalue 2 is the userdata created in rmlui_pairs
//[1] is the object implementing __pairs
//[2] is the key that was just read
int rmlui_pairsaux(lua_State* L)
{
lua_pushvalue(L,lua_upvalueindex(1)); //push __pairs to top
lua_insert(L,1); //move __pairs to the bottom
lua_pushvalue(L,lua_upvalueindex(2)); //push userdata
//stack looks like [1] = __pairs, [2] = object, [3] = latest key, [4] = userdata
if(lua_pcall(L,lua_gettop(L)-1,LUA_MULTRET,0) != 0)
Report(L,"__pairs");
return lua_gettop(L);
}
//A version of paris that respects a __pairs metamethod.
//"next" function is upvalue 1
int rmlui_pairs(lua_State* L)
{
luaL_checkany(L,1); //[1] is the object given to us by pairs(object)
if(luaL_getmetafield(L,1,"__pairs"))
{
void* ud = lua_newuserdata(L,sizeof(void*)); //create a new block of memory to be used as upvalue 1
(*(int*)(ud)) = -1;
lua_pushcclosure(L,rmlui_pairsaux,2); //uv 1 is __pairs, uv 2 is ud
}
else
lua_pushvalue(L,lua_upvalueindex(1)); //generator
lua_pushvalue(L,1); //state
lua_pushnil(L); //initial value
return 3;
}
//copy + pasted from Lua's lbaselib.c
int ipairsaux (lua_State *L) {
lua_Integer i = luaL_checkinteger(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
i++; /* next value */
lua_pushinteger(L, i);
lua_rawgeti(L, 1, i);
return (lua_isnil(L, -1)) ? 0 : 2;
}
//__ipairs should return two values
//upvalue 1 is the __ipairs function, upvalue 2 is the userdata created in rmlui_ipairs
//[1] is the object implementing __ipairs, [2] is the key last used
int rmlui_ipairsaux(lua_State* L)
{
lua_pushvalue(L,lua_upvalueindex(1)); //push __ipairs
lua_insert(L,1); //move __ipairs to the bottom
lua_pushvalue(L,lua_upvalueindex(2)); //push userdata
//stack looks like [1] = __ipairs, [2] = object, [3] = latest key, [4] = userdata
if(lua_pcall(L,lua_gettop(L)-1,LUA_MULTRET,0) != 0)
Report(L,"__ipairs");
return lua_gettop(L);
}
//A version of paris that respects a __pairs metamethod.
//ipairsaux function is upvalue 1
int rmlui_ipairs(lua_State* L)
{
luaL_checkany(L,1); //[1] is the object given to us by ipairs(object)
if(luaL_getmetafield(L,1,"__ipairs"))
{
void* ud = lua_newuserdata(L,sizeof(void*)); //create a new block of memory to be used as upvalue 1
(*(int*)(ud)) = -1;
lua_pushcclosure(L,rmlui_pairsaux,2); //uv 1 is __ipairs, uv 2 is ud
}
else
lua_pushvalue(L,lua_upvalueindex(1)); //generator
lua_pushvalue(L,1); //state
lua_pushnil(L); //initial value
return 3;
}
//Based off of the luaB_print function from Lua's lbaselib.c
int LuaPrint(lua_State* L)
{
int n = lua_gettop(L); /* number of arguments */
int i;
lua_getglobal(L, "tostring");
StringList string_list = StringList();
String output = "";
for (i=1; i<=n; i++)
{
const char *s;
lua_pushvalue(L, -1); /* function to be called */
lua_pushvalue(L, i); /* value to print */
lua_call(L, 1, 1);
s = lua_tostring(L, -1); /* get result */
if (s == nullptr)
return luaL_error(L, "'tostring' must return a string to 'print'");
if (i>1)
output += "\t";
output += String(s);
lua_pop(L, 1); /* pop result */
}
output += "\n";
Log::Message(Log::LT_INFO, output.c_str());
return 0;
}
void OverrideLuaGlobalFunctions(lua_State* L)
{
lua_getglobal(L,"_G");
lua_getglobal(L,"next");
lua_pushcclosure(L,rmlui_pairs,1);
lua_setfield(L,-2,"pairs");
lua_pushcfunction(L,ipairsaux);
lua_pushcclosure(L,rmlui_ipairs,1);
lua_setfield(L,-2,"ipairs");
lua_pushcfunction(L,LuaPrint);
lua_setfield(L,-2,"print");
lua_pop(L,1); //pop _G
}
} // namespace Lua
} // namespace Rml