/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "TestsShell.h"
#include
#include
#include
#include
#include
#include
#include
namespace {
bool shell_initialized = false;
ShellRenderInterfaceOpenGL shell_render_interface;
ShellSystemInterface shell_system_interface;
Rml::Context* shell_context = nullptr;
const Rml::Vector2i window_size(1500, 800);
}
static void InitializeShell()
{
if (!shell_initialized)
{
Rml::SetSystemInterface(&shell_system_interface);
Rml::SetRenderInterface(&shell_render_interface);
shell_initialized = true;
// Generic OS initialisation, creates a window and attaches OpenGL.
REQUIRE(Shell::Initialise());
REQUIRE(Shell::OpenWindow("Element benchmark", &shell_render_interface, window_size.x, window_size.y, true));
// RmlUi initialisation.
shell_render_interface.SetViewport(window_size.x, window_size.y);
REQUIRE(Rml::Initialise());
REQUIRE(!shell_context);
shell_context = Rml::CreateContext("main", window_size);
REQUIRE(shell_context);
REQUIRE(Rml::Debugger::Initialise(shell_context));
::Input::SetContext(shell_context);
shell_render_interface.SetContext(shell_context);
Shell::LoadFonts("assets/");
}
}
Rml::Context* TestsShell::GetMainContext()
{
InitializeShell();
return shell_context;
}
Rml::Context* TestsShell::CreateContext(const Rml::String& name, Rml::RenderInterface* render_interface)
{
InitializeShell();
if (!render_interface)
render_interface = &shell_render_interface;
Rml::Context* context = Rml::CreateContext(name, window_size, render_interface);
REQUIRE(context);
return context;
}
void TestsShell::RemoveContext(Rml::Context* context)
{
REQUIRE(context);
REQUIRE(context != shell_context);
const Rml::String& name = context->GetName();
REQUIRE(name != "main");
REQUIRE(Rml::RemoveContext(name));
}
void TestsShell::EventLoop(ShellIdleFunction idle_func)
{
Shell::EventLoop(idle_func);
}
void TestsShell::PrepareRenderBuffer()
{
shell_render_interface.PrepareRenderBuffer();
}
void TestsShell::PresentRenderBuffer()
{
shell_render_interface.PresentRenderBuffer();
}
void TestsShell::RequestExit()
{
Shell::RequestExit();
}
void TestsShell::ShutdownShell()
{
if (shell_initialized)
{
Rml::Shutdown();
Shell::CloseWindow();
Shell::Shutdown();
shell_context = nullptr;
shell_initialized = false;
}
}