/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "TestsShell.h" #include #include #include #include #include #include #include namespace { bool shell_initialized = false; ShellRenderInterfaceOpenGL shell_render_interface; ShellSystemInterface shell_system_interface; Rml::Context* shell_context = nullptr; const Rml::Vector2i window_size(1500, 800); } static void InitializeShell() { if (!shell_initialized) { Rml::SetSystemInterface(&shell_system_interface); Rml::SetRenderInterface(&shell_render_interface); shell_initialized = true; // Generic OS initialisation, creates a window and attaches OpenGL. REQUIRE(Shell::Initialise()); REQUIRE(Shell::OpenWindow("Element benchmark", &shell_render_interface, window_size.x, window_size.y, true)); // RmlUi initialisation. shell_render_interface.SetViewport(window_size.x, window_size.y); REQUIRE(Rml::Initialise()); REQUIRE(!shell_context); shell_context = Rml::CreateContext("main", window_size); REQUIRE(shell_context); REQUIRE(Rml::Debugger::Initialise(shell_context)); ::Input::SetContext(shell_context); shell_render_interface.SetContext(shell_context); Shell::LoadFonts("assets/"); } } Rml::Context* TestsShell::GetMainContext() { InitializeShell(); return shell_context; } Rml::Context* TestsShell::CreateContext(const Rml::String& name, Rml::RenderInterface* render_interface) { InitializeShell(); if (!render_interface) render_interface = &shell_render_interface; Rml::Context* context = Rml::CreateContext(name, window_size, render_interface); REQUIRE(context); return context; } void TestsShell::RemoveContext(Rml::Context* context) { REQUIRE(context); REQUIRE(context != shell_context); const Rml::String& name = context->GetName(); REQUIRE(name != "main"); REQUIRE(Rml::RemoveContext(name)); } void TestsShell::EventLoop(ShellIdleFunction idle_func) { Shell::EventLoop(idle_func); } void TestsShell::PrepareRenderBuffer() { shell_render_interface.PrepareRenderBuffer(); } void TestsShell::PresentRenderBuffer() { shell_render_interface.PresentRenderBuffer(); } void TestsShell::RequestExit() { Shell::RequestExit(); } void TestsShell::ShutdownShell() { if (shell_initialized) { Rml::Shutdown(); Shell::CloseWindow(); Shell::Shutdown(); shell_context = nullptr; shell_initialized = false; } }