/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2023 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUI_CORE_LAYOUT_TABLEFORMATTINGCONTEXT_H
#define RMLUI_CORE_LAYOUT_TABLEFORMATTINGCONTEXT_H
#include "../../../Include/RmlUi/Core/Types.h"
#include "FormattingContext.h"
#include "TableFormattingDetails.h"
namespace Rml {
class Box;
class TableGrid;
class TableWrapper;
struct TrackBox;
using TrackBoxList = Vector;
/*
Formats a table element and its parts according to table layout rules.
*/
class TableFormattingContext final : public FormattingContext {
public:
static UniquePtr Format(ContainerBox* parent_container, Element* element, const Box* override_initial_box);
private:
TableFormattingContext() = default;
using BoxList = Vector;
/// Format the table and its children.
/// @param[out] table_content_size The final size of the table which will be determined by the size of its columns, rows, and spacing.
/// @param[out] table_overflow_size Overflow size in case the contents of any cells overflow their cell box (without being caught by the cell).
/// @param[out] table_baseline The baseline of the table wrapper, in terms of the vertical distance from its top-left border corner.
/// @note Expects the table grid to have been built, and all table parameters to be set already.
void FormatTable(Vector2f& table_content_size, Vector2f& table_overflow_size, float& table_baseline) const;
// Determines the column widths, and populates the columns.
void DetermineColumnWidths(TrackBoxList& columns, float& table_content_width) const;
// Generate the initial boxes for all cells, content height may be indeterminate for now (-1).
void InitializeCellBoxes(BoxList& cells, const TrackBoxList& columns) const;
// Determines the row heights, and populates the rows.
void DetermineRowHeights(TrackBoxList& rows, BoxList& cells, float& table_content_height) const;
// Format the table row and row group elements.
void FormatRows(const TrackBoxList& rows, float table_content_width) const;
// Format the table row and row group elements.
void FormatColumns(const TrackBoxList& columns, float table_content_height) const;
// Format the table cell elements.
void FormatCells(BoxList& cells, Vector2f& table_overflow_size, const TrackBoxList& rows, const TrackBoxList& columns,
float& table_baseline) const;
Element* element_table = nullptr;
TableWrapper* table_wrapper_box = nullptr;
TableGrid grid;
bool table_auto_height = false;
Vector2f table_min_size, table_max_size;
Vector2f table_gap;
Vector2f table_content_offset;
Vector2f table_initial_content_size;
};
} // namespace Rml
#endif