/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2023 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "ElementFormControlInput.h"
#include "ElementFormControl.h"
#include
#include
namespace Rml {
namespace Lua {
// methods
int ElementFormControlInputSelect(lua_State* /*L*/, ElementFormControlInput* obj)
{
obj->Select();
return 0;
}
int ElementFormControlInputSetSelection(lua_State* L, ElementFormControlInput* obj)
{
int start = (int)GetIndex(L, 1);
int end = (int)GetIndex(L, 2);
obj->SetSelectionRange(start, end);
return 0;
}
int ElementFormControlInputGetSelection(lua_State* L, ElementFormControlInput* obj)
{
int selection_start = 0, selection_end = 0;
String selected_text;
obj->GetSelection(&selection_start, &selection_end, &selected_text);
PushIndex(L, selection_start);
PushIndex(L, selection_end);
lua_pushstring(L, selected_text.c_str());
return 3;
}
// getters
int ElementFormControlInputGetAttrchecked(lua_State* L)
{
ElementFormControlInput* obj = LuaType::check(L, 1);
RMLUI_CHECK_OBJ(obj);
lua_pushboolean(L, obj->HasAttribute("checked"));
return 1;
}
int ElementFormControlInputGetAttrmaxlength(lua_State* L)
{
ElementFormControlInput* obj = LuaType::check(L, 1);
RMLUI_CHECK_OBJ(obj);
lua_pushinteger(L, obj->GetAttribute("maxlength", -1));
return 1;
}
int ElementFormControlInputGetAttrsize(lua_State* L)
{
ElementFormControlInput* obj = LuaType::check(L, 1);
RMLUI_CHECK_OBJ(obj);
lua_pushinteger(L, obj->GetAttribute("size", 20));
return 1;
}
int ElementFormControlInputGetAttrmax(lua_State* L)
{
ElementFormControlInput* obj = LuaType::check(L, 1);
RMLUI_CHECK_OBJ(obj);
lua_pushinteger(L, obj->GetAttribute("max", 100));
return 1;
}
int ElementFormControlInputGetAttrmin(lua_State* L)
{
ElementFormControlInput* obj = LuaType::check(L, 1);
RMLUI_CHECK_OBJ(obj);
lua_pushinteger(L, obj->GetAttribute("min", 0));
return 1;
}
int ElementFormControlInputGetAttrstep(lua_State* L)
{
ElementFormControlInput* obj = LuaType::check(L, 1);
RMLUI_CHECK_OBJ(obj);
lua_pushinteger(L, obj->GetAttribute("step", 1));
return 1;
}
// setters
int ElementFormControlInputSetAttrchecked(lua_State* L)
{
ElementFormControlInput* obj = LuaType::check(L, 1);
RMLUI_CHECK_OBJ(obj);
bool checked = RMLUI_CHECK_BOOL(L, 2);
if (checked)
obj->SetAttribute("checked", true);
else
obj->RemoveAttribute("checked");
return 0;
}
int ElementFormControlInputSetAttrmaxlength(lua_State* L)
{
ElementFormControlInput* obj = LuaType::check(L, 1);
RMLUI_CHECK_OBJ(obj);
int maxlength = (int)luaL_checkinteger(L, 2);
obj->SetAttribute("maxlength", maxlength);
return 0;
}
int ElementFormControlInputSetAttrsize(lua_State* L)
{
ElementFormControlInput* obj = LuaType::check(L, 1);
RMLUI_CHECK_OBJ(obj);
int size = (int)luaL_checkinteger(L, 2);
obj->SetAttribute("size", size);
return 0;
}
int ElementFormControlInputSetAttrmax(lua_State* L)
{
ElementFormControlInput* obj = LuaType::check(L, 1);
RMLUI_CHECK_OBJ(obj);
int max = (int)luaL_checkinteger(L, 2);
obj->SetAttribute("max", max);
return 0;
}
int ElementFormControlInputSetAttrmin(lua_State* L)
{
ElementFormControlInput* obj = LuaType::check(L, 1);
RMLUI_CHECK_OBJ(obj);
int min = (int)luaL_checkinteger(L, 2);
obj->SetAttribute("min", min);
return 0;
}
int ElementFormControlInputSetAttrstep(lua_State* L)
{
ElementFormControlInput* obj = LuaType::check(L, 1);
RMLUI_CHECK_OBJ(obj);
int step = (int)luaL_checkinteger(L, 2);
obj->SetAttribute("step", step);
return 0;
}
RegType ElementFormControlInputMethods[] = {
RMLUI_LUAMETHOD(ElementFormControlInput, Select),
RMLUI_LUAMETHOD(ElementFormControlInput, SetSelection),
RMLUI_LUAMETHOD(ElementFormControlInput, GetSelection),
{nullptr, nullptr},
};
luaL_Reg ElementFormControlInputGetters[] = {
RMLUI_LUAGETTER(ElementFormControlInput, checked),
RMLUI_LUAGETTER(ElementFormControlInput, maxlength),
RMLUI_LUAGETTER(ElementFormControlInput, size),
RMLUI_LUAGETTER(ElementFormControlInput, max),
RMLUI_LUAGETTER(ElementFormControlInput, min),
RMLUI_LUAGETTER(ElementFormControlInput, step),
{nullptr, nullptr},
};
luaL_Reg ElementFormControlInputSetters[] = {
RMLUI_LUASETTER(ElementFormControlInput, checked),
RMLUI_LUASETTER(ElementFormControlInput, maxlength),
RMLUI_LUASETTER(ElementFormControlInput, size),
RMLUI_LUASETTER(ElementFormControlInput, max),
RMLUI_LUASETTER(ElementFormControlInput, min),
RMLUI_LUASETTER(ElementFormControlInput, step),
{nullptr, nullptr},
};
template <>
void ExtraInit(lua_State* L, int metatable_index)
{
ExtraInit(L, metatable_index);
LuaType::_regfunctions(L, metatable_index, metatable_index - 1);
AddTypeToElementAsTable(L);
}
RMLUI_LUATYPE_DEFINE(ElementFormControlInput)
} // namespace Lua
} // namespace Rml