/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "LuaElementInstancer.h" #include #include #include #include namespace Rml { namespace Lua { // This will be called from ElementInstancernew LuaElementInstancer::LuaElementInstancer(lua_State* L) : ElementInstancer(), ref_InstanceElement(LUA_NOREF) { if (lua_type(L, 1) != LUA_TFUNCTION && !lua_isnoneornil(L, 1)) { Log::Message(Log::LT_ERROR, "The argument to ElementInstancer.new has to be a function or nil. You passed in a %s.", luaL_typename(L, 1)); return; } PushFunctionsTable(L); // top of the table is now ELEMENTINSTANCERFUNCTIONS table lua_pushvalue(L, 1); // copy of the function ref_InstanceElement = luaL_ref(L, -2); lua_pop(L, 1); // pop the ELEMENTINSTANCERFUNCTIONS table } ElementPtr LuaElementInstancer::InstanceElement(Element* /*parent*/, const String& tag, const XMLAttributes& /*attributes*/) { lua_State* L = Interpreter::GetLuaState(); int top = lua_gettop(L); ElementPtr ret = nullptr; if (ref_InstanceElement != LUA_REFNIL && ref_InstanceElement != LUA_NOREF) { PushFunctionsTable(L); lua_rawgeti(L, -1, ref_InstanceElement); // push the function lua_pushstring(L, tag.c_str()); // push the tag Interpreter::ExecuteCall(1, 1); // we pass in a string, and we want to get an Element back ret = std::move(*LuaType::check(L, -1)); } else { Log::Message(Log::LT_WARNING, "Attempt to call the function for ElementInstancer.InstanceElement, the function does not exist."); } lua_settop(L, top); return ret; } void LuaElementInstancer::ReleaseElement(Element* element) { delete element; } void LuaElementInstancer::PushFunctionsTable(lua_State* L) { // make sure there is an area to save the function lua_getglobal(L, "ELEMENTINSTANCERFUNCTIONS"); if (lua_isnoneornil(L, -1)) { lua_newtable(L); lua_setglobal(L, "ELEMENTINSTANCERFUNCTIONS"); lua_pop(L, 1); // pop the unsucessful getglobal lua_getglobal(L, "ELEMENTINSTANCERFUNCTIONS"); } } } // namespace Lua } // namespace Rml