/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2024 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "../Common/TestsShell.h" #include #include #include #include #include #include static const char spritesheet[] = R"( @spritesheet test_sheet { src: /assets/high_scores_alien_3.tga; test00: 0px 0px 64px 64px; test01: 64px 0px 64px 64px; test10: 0px 64px 64px 64px; test11: 64px 64px 64px 64px; resolution: 1x; } )"; static const char spritesheet_with_path_string_encoding[] = R"( @spritesheet test_sheet_with_path_string_encoding { src: "/assets/test.tga"; test00: 0px 0px 128px 128px; test01: 128px 0px 128px 128px; test10: 0px 128px 128px 128px; test11: 128px 128px 128px 128px; resolution: 2x; } )"; using namespace Rml; TEST_CASE("style_sheet_parser.spritesheet") { Context* context = TestsShell::GetContext(); { StyleSheetContainer style_sheet_container; StreamMemory spritesheet_stream{reinterpret_cast(spritesheet), sizeof(spritesheet) - 1}; style_sheet_container.LoadStyleSheetContainer(&spritesheet_stream, 0); style_sheet_container.UpdateCompiledStyleSheet(context); const auto* style_sheet = style_sheet_container.GetCompiledStyleSheet(); CHECK(style_sheet != nullptr); const auto* sprite00 = style_sheet->GetSprite("test00"); CHECK(sprite00 != nullptr); CHECK(sprite00->sprite_sheet->name == "test_sheet"); CHECK(sprite00->sprite_sheet->texture_source.GetSource() == "/assets/high_scores_alien_3.tga"); CHECK(sprite00->rectangle.TopLeft() == Vector2f(0.f, 0.f)); CHECK(sprite00->rectangle.BottomRight() == Vector2f(64.f, 64.f)); CHECK(sprite00->sprite_sheet->display_scale == 1.f); const auto* sprite01 = style_sheet->GetSprite("test01"); CHECK(sprite01 != nullptr); CHECK(sprite01->sprite_sheet->name == "test_sheet"); CHECK(sprite01->sprite_sheet->texture_source.GetSource() == "/assets/high_scores_alien_3.tga"); CHECK(sprite01->rectangle.TopLeft() == Vector2f(64.f, 0.f)); CHECK(sprite01->rectangle.BottomRight() == Vector2f(128.f, 64.f)); CHECK(sprite01->sprite_sheet->display_scale == 1.f); const auto* sprite10 = style_sheet->GetSprite("test10"); CHECK(sprite10 != nullptr); CHECK(sprite10->sprite_sheet->name == "test_sheet"); CHECK(sprite10->sprite_sheet->texture_source.GetSource() == "/assets/high_scores_alien_3.tga"); CHECK(sprite10->rectangle.TopLeft() == Vector2f(0.f, 64.f)); CHECK(sprite10->rectangle.BottomRight() == Vector2f(64.f, 128.f)); CHECK(sprite10->sprite_sheet->display_scale == 1.f); const auto* sprite11 = style_sheet->GetSprite("test11"); CHECK(sprite11 != nullptr); CHECK(sprite11->sprite_sheet->name == "test_sheet"); CHECK(sprite11->sprite_sheet->texture_source.GetSource() == "/assets/high_scores_alien_3.tga"); CHECK(sprite11->rectangle.TopLeft() == Vector2f(64.f, 64.f)); CHECK(sprite11->rectangle.BottomRight() == Vector2f(128.f, 128.f)); CHECK(sprite11->sprite_sheet->display_scale == 1.f); } TestsShell::ShutdownShell(); } TEST_CASE("style_sheet_parser.spritesheet_with_path_string_encoding") { Context* context = TestsShell::GetContext(); { StyleSheetContainer style_sheet_container; StreamMemory spritesheet_stream{reinterpret_cast(spritesheet_with_path_string_encoding), sizeof(spritesheet_with_path_string_encoding) - 1}; style_sheet_container.LoadStyleSheetContainer(&spritesheet_stream, 0); style_sheet_container.UpdateCompiledStyleSheet(context); const auto* style_sheet = style_sheet_container.GetCompiledStyleSheet(); CHECK(style_sheet != nullptr); const auto* sprite00 = style_sheet->GetSprite("test00"); CHECK(sprite00 != nullptr); CHECK(sprite00->sprite_sheet->name == "test_sheet_with_path_string_encoding"); CHECK(sprite00->sprite_sheet->texture_source.GetSource() == "/assets/test.tga"); CHECK(sprite00->rectangle.TopLeft() == Vector2f(0.f, 0.f)); CHECK(sprite00->rectangle.BottomRight() == Vector2f(128.f, 128.f)); CHECK(sprite00->sprite_sheet->display_scale == 0.5f); const auto* sprite01 = style_sheet->GetSprite("test01"); CHECK(sprite01 != nullptr); CHECK(sprite01->sprite_sheet->name == "test_sheet_with_path_string_encoding"); CHECK(sprite01->sprite_sheet->texture_source.GetSource() == "/assets/test.tga"); CHECK(sprite01->rectangle.TopLeft() == Vector2f(128.f, 0.f)); CHECK(sprite01->rectangle.BottomRight() == Vector2f(256.f, 128.f)); CHECK(sprite01->sprite_sheet->display_scale == 0.5f); const auto* sprite10 = style_sheet->GetSprite("test10"); CHECK(sprite10 != nullptr); CHECK(sprite10->sprite_sheet->name == "test_sheet_with_path_string_encoding"); CHECK(sprite10->sprite_sheet->texture_source.GetSource() == "/assets/test.tga"); CHECK(sprite10->rectangle.TopLeft() == Vector2f(0.f, 128.f)); CHECK(sprite10->rectangle.BottomRight() == Vector2f(128.f, 256.f)); CHECK(sprite10->sprite_sheet->display_scale == 0.5f); const auto* sprite11 = style_sheet->GetSprite("test11"); CHECK(sprite11 != nullptr); CHECK(sprite11->sprite_sheet->name == "test_sheet_with_path_string_encoding"); CHECK(sprite11->sprite_sheet->texture_source.GetSource() == "/assets/test.tga"); CHECK(sprite11->rectangle.TopLeft() == Vector2f(128.f, 128.f)); CHECK(sprite11->rectangle.BottomRight() == Vector2f(256.f, 256.f)); CHECK(sprite11->sprite_sheet->display_scale == 0.5f); } TestsShell::ShutdownShell(); }