/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "precompiled.h"
#include "../../Include/RmlUi/Core.h"
#include "../../Include/RmlUi/Core/StreamMemory.h"
#include "ContextInstancerDefault.h"
#include "DecoratorTiledBoxInstancer.h"
#include "DecoratorTiledHorizontalInstancer.h"
#include "DecoratorTiledImageInstancer.h"
#include "DecoratorTiledVerticalInstancer.h"
#include "ElementHandle.h"
#include "ElementImage.h"
#include "ElementTextDefault.h"
#include "EventInstancerDefault.h"
#include "FontEffectNoneInstancer.h"
#include "FontEffectOutlineInstancer.h"
#include "FontEffectShadowInstancer.h"
#include "PluginRegistry.h"
#include "PropertyParserColour.h"
#include "StreamFile.h"
#include "StyleSheetFactory.h"
#include "TemplateCache.h"
#include "XMLNodeHandlerBody.h"
#include "XMLNodeHandlerDefault.h"
#include "XMLNodeHandlerHead.h"
#include "XMLNodeHandlerTemplate.h"
#include "XMLParseTools.h"
namespace Rml {
namespace Core {
// Element instancers.
typedef UnorderedMap< String, ElementInstancer* > ElementInstancerMap;
static ElementInstancerMap element_instancers;
// Decorator instancers.
typedef UnorderedMap< String, std::unique_ptr > DecoratorInstancerMap;
static DecoratorInstancerMap decorator_instancers;
// Font effect instancers.
typedef UnorderedMap< String, FontEffectInstancer* > FontEffectInstancerMap;
static FontEffectInstancerMap font_effect_instancers;
// The context instancer.
static ContextInstancer* context_instancer = NULL;
// The event instancer
static EventInstancer* event_instancer = NULL;
// Event listener instancer.
static EventListenerInstancer* event_listener_instancer = NULL;
Factory::Factory()
{
}
Factory::~Factory()
{
}
bool Factory::Initialise()
{
// Bind the default context instancer.
if (context_instancer == NULL)
context_instancer = new ContextInstancerDefault();
// Bind default event instancer
if (event_instancer == NULL)
event_instancer = new EventInstancerDefault();
// No default event listener instancer
if (event_listener_instancer == NULL)
event_listener_instancer = NULL;
// Bind the default element instancers
RegisterElementInstancer("*", new ElementInstancerGeneric< Element >())->RemoveReference();
RegisterElementInstancer("img", new ElementInstancerGeneric< ElementImage >())->RemoveReference();
RegisterElementInstancer("#text", new ElementInstancerGeneric< ElementTextDefault >())->RemoveReference();
RegisterElementInstancer("handle", new ElementInstancerGeneric< ElementHandle >())->RemoveReference();
RegisterElementInstancer("body", new ElementInstancerGeneric< ElementDocument >())->RemoveReference();
// Bind the default decorator instancers
RegisterDecoratorInstancer("tiled-horizontal", std::make_unique());
RegisterDecoratorInstancer("tiled-vertical", std::make_unique());
RegisterDecoratorInstancer("tiled-box", std::make_unique());
RegisterDecoratorInstancer("image", std::make_unique());
RegisterFontEffectInstancer("shadow", new FontEffectShadowInstancer())->RemoveReference();
RegisterFontEffectInstancer("outline", new FontEffectOutlineInstancer())->RemoveReference();
RegisterFontEffectInstancer("none", new FontEffectNoneInstancer())->RemoveReference();
// Register the core XML node handlers.
XMLParser::RegisterNodeHandler("", new XMLNodeHandlerDefault())->RemoveReference();
XMLParser::RegisterNodeHandler("body", new XMLNodeHandlerBody())->RemoveReference();
XMLParser::RegisterNodeHandler("head", new XMLNodeHandlerHead())->RemoveReference();
XMLParser::RegisterNodeHandler("template", new XMLNodeHandlerTemplate())->RemoveReference();
return true;
}
void Factory::Shutdown()
{
for (ElementInstancerMap::iterator i = element_instancers.begin(); i != element_instancers.end(); ++i)
(*i).second->RemoveReference();
element_instancers.clear();
decorator_instancers.clear();
for (FontEffectInstancerMap::iterator i = font_effect_instancers.begin(); i != font_effect_instancers.end(); ++i)
(*i).second->RemoveReference();
font_effect_instancers.clear();
if (context_instancer)
context_instancer->RemoveReference();
context_instancer = NULL;
if (event_listener_instancer)
event_listener_instancer->RemoveReference();
event_listener_instancer = NULL;
if (event_instancer)
event_instancer->RemoveReference();
event_instancer = NULL;
XMLParser::ReleaseHandlers();
}
// Registers the instancer to use when instancing contexts.
ContextInstancer* Factory::RegisterContextInstancer(ContextInstancer* instancer)
{
instancer->AddReference();
if (context_instancer != NULL)
context_instancer->RemoveReference();
context_instancer = instancer;
return instancer;
}
// Instances a new context.
Context* Factory::InstanceContext(const String& name)
{
Context* new_context = context_instancer->InstanceContext(name);
if (new_context != NULL)
new_context->SetInstancer(context_instancer);
return new_context;
}
ElementInstancer* Factory::RegisterElementInstancer(const String& name, ElementInstancer* instancer)
{
String lower_case_name = ToLower(name);
instancer->AddReference();
// Check if an instancer for this tag is already defined, if so release it
ElementInstancerMap::iterator itr = element_instancers.find(lower_case_name);
if (itr != element_instancers.end())
{
(*itr).second->RemoveReference();
}
element_instancers[lower_case_name] = instancer;
return instancer;
}
// Looks up the instancer for the given element
ElementInstancer* Factory::GetElementInstancer(const String& tag)
{
ElementInstancerMap::iterator instancer_iterator = element_instancers.find(tag);
if (instancer_iterator == element_instancers.end())
{
instancer_iterator = element_instancers.find("*");
if (instancer_iterator == element_instancers.end())
return NULL;
}
return (*instancer_iterator).second;
}
// Instances a single element.
Element* Factory::InstanceElement(Element* parent, const String& instancer_name, const String& tag, const XMLAttributes& attributes)
{
ElementInstancer* instancer = GetElementInstancer(instancer_name);
if (instancer)
{
Element* element = instancer->InstanceElement(parent, tag, attributes);
// Process the generic attributes and bind any events
if (element)
{
element->SetInstancer(instancer);
element->SetAttributes(attributes);
ElementUtilities::BindEventAttributes(element);
PluginRegistry::NotifyElementCreate(element);
}
return element;
}
return NULL;
}
// Instances a single text element containing a string.
bool Factory::InstanceElementText(Element* parent, const String& text)
{
SystemInterface* system_interface = GetSystemInterface();
// Do any necessary translation. If any substitutions were made then new XML may have been introduced, so we'll
// have to run the data through the XML parser again.
String translated_data;
if (system_interface != NULL &&
(system_interface->TranslateString(translated_data, text) > 0 ||
translated_data.find("<") != String::npos))
{
StreamMemory* stream = new StreamMemory(translated_data.size() + 32);
stream->Write("", 6);
stream->Write(translated_data);
stream->Write("", 7);
stream->Seek(0, SEEK_SET);
InstanceElementStream(parent, stream);
stream->RemoveReference();
}
else
{
// Check if this text node contains only white-space; if so, we don't want to construct it.
bool only_white_space = true;
for (size_t i = 0; i < translated_data.size(); ++i)
{
if (!StringUtilities::IsWhitespace(translated_data[i]))
{
only_white_space = false;
break;
}
}
if (only_white_space)
return true;
// Attempt to instance the element.
XMLAttributes attributes;
Element* element = Factory::InstanceElement(parent, "#text", "#text", attributes);
if (!element)
{
Log::Message(Log::LT_ERROR, "Failed to instance text element '%s', instancer returned NULL.", translated_data.c_str());
return false;
}
// Assign the element its text value.
ElementText* text_element = dynamic_cast< ElementText* >(element);
if (text_element == NULL)
{
Log::Message(Log::LT_ERROR, "Failed to instance text element '%s'. Found type '%s', was expecting a derivative of ElementText.", translated_data.c_str(), typeid(element).name());
element->RemoveReference();
return false;
}
text_element->SetText(ToWideString(translated_data));
// Add to active node.
parent->AppendChild(element);
element->RemoveReference();
}
return true;
}
// Instances a element tree based on the stream
bool Factory::InstanceElementStream(Element* parent, Stream* stream)
{
XMLParser parser(parent);
parser.Parse(stream);
return true;
}
// Instances a element tree based on the stream
ElementDocument* Factory::InstanceDocumentStream(Rml::Core::Context* context, Stream* stream)
{
Element* element = Factory::InstanceElement(NULL, "body", "body", XMLAttributes());
if (!element)
{
Log::Message(Log::LT_ERROR, "Failed to instance document, instancer returned NULL.");
return NULL;
}
ElementDocument* document = dynamic_cast< ElementDocument* >(element);
if (!document)
{
Log::Message(Log::LT_ERROR, "Failed to instance document element. Found type '%s', was expecting derivative of ElementDocument.", typeid(element).name());
return NULL;
}
document->context = context;
XMLParser parser(element);
parser.Parse(stream);
return document;
}
// Registers an instancer that will be used to instance decorators.
void Factory::RegisterDecoratorInstancer(const String& name, std::unique_ptr instancer)
{
if (!instancer)
return;
String lower_case_name = ToLower(name);
decorator_instancers[lower_case_name] = std::move(instancer);
}
// Retrieves a decorator instancer registered with the factory.
DecoratorInstancer* Factory::GetDecoratorInstancer(const String& name)
{
auto iterator = decorator_instancers.find(name);
if (iterator == decorator_instancers.end())
return nullptr;
return iterator->second.get();
}
// Registers an instancer that will be used to instance font effects.
FontEffectInstancer* Factory::RegisterFontEffectInstancer(const String& name, FontEffectInstancer* instancer)
{
String lower_case_name = ToLower(name);
instancer->AddReference();
// Check if an instancer for this tag is already defined. If so, release it.
FontEffectInstancerMap::iterator iterator = font_effect_instancers.find(lower_case_name);
if (iterator != font_effect_instancers.end())
(*iterator).second->RemoveReference();
font_effect_instancers[lower_case_name] = instancer;
return instancer;
}
// Attempts to instance a font effect from an instancer registered with the factory.
FontEffect* Factory::InstanceFontEffect(const String& name, const PropertyDictionary& properties)
{
bool set_colour = false;
Colourb colour(255, 255, 255);
bool set_z_index = false;
float z_index = 0;
int specificity = -1;
FontEffectInstancerMap::iterator iterator = font_effect_instancers.find(name);
if (iterator == font_effect_instancers.end())
return NULL;
FontEffectInstancer* instancer = iterator->second;
// Turn the generic, un-parsed properties we've got into a properly parsed dictionary.
const PropertySpecification& property_specification = (*iterator).second->GetPropertySpecification();
PropertyDictionary parsed_properties;
for (PropertyMap::const_iterator i = properties.GetProperties().begin(); i != properties.GetProperties().end(); ++i)
{
specificity = Math::Max(specificity, i->second.specificity);
// Check for the 'z-index' property; we don't want to send this through.
//if (i->first == Z_INDEX)
//{
// set_z_index = true;
// z_index = i->second.value.Get< float >();
//}
//else if (i->first == COLOR)
//{
// static PropertyParserColour colour_parser;
// Property colour_property;
// if (colour_parser.ParseValue(colour_property, i->second.value.Get< String >(), ParameterMap()))
// {
// colour = colour_property.value.Get< Colourb >();
// set_colour = true;
// }
//}
//else
{
property_specification.ParsePropertyDeclaration(parsed_properties, (*i).first, (*i).second.value.Get< String >(), (*i).second.source, (*i).second.source_line_number);
}
}
// Set the property defaults for all unset properties.
property_specification.SetPropertyDefaults(parsed_properties);
// Compile an ordered list of the values of the properties used to generate the effect's
// textures and geometry.
typedef std::list< std::pair< PropertyId, String > > GenerationPropertyList;
GenerationPropertyList generation_properties;
for (PropertyMap::const_iterator i = parsed_properties.GetProperties().begin(); i != parsed_properties.GetProperties().end(); ++i)
{
if (instancer->volatile_properties.find(i->first) != instancer->volatile_properties.end())
{
GenerationPropertyList::iterator j = generation_properties.begin();
while (j != generation_properties.end() &&
j->first < i->first)
++j;
generation_properties.insert(j, GenerationPropertyList::value_type(i->first, i->second.value.Get< String >()));
}
}
String generation_key;
for (GenerationPropertyList::iterator i = generation_properties.begin(); i != generation_properties.end(); ++i)
{
generation_key += i->second;
generation_key += ";";
}
// Now we can actually instance the effect!
FontEffect* font_effect = (*iterator).second->InstanceFontEffect(name, parsed_properties);
if (font_effect == NULL)
return NULL;
font_effect->name = name;
font_effect->generation_key = generation_key;
if (set_z_index)
font_effect->SetZIndex(z_index);
if (set_colour)
font_effect->SetColour(colour);
font_effect->SetSpecificity(specificity);
font_effect->instancer = (*iterator).second;
return font_effect;
}
// Creates a style sheet containing the passed in styles.
StyleSheet* Factory::InstanceStyleSheetString(const String& string)
{
StreamMemory* memory_stream = new StreamMemory((const byte*) string.c_str(), string.size());
StyleSheet* style_sheet = InstanceStyleSheetStream(memory_stream);
memory_stream->RemoveReference();
return style_sheet;
}
// Creates a style sheet from a file.
StyleSheet* Factory::InstanceStyleSheetFile(const String& file_name)
{
StreamFile* file_stream = new StreamFile();
file_stream->Open(file_name);
StyleSheet* style_sheet = InstanceStyleSheetStream(file_stream);
file_stream->RemoveReference();
return style_sheet;
}
// Creates a style sheet from an Stream.
StyleSheet* Factory::InstanceStyleSheetStream(Stream* stream)
{
StyleSheet* style_sheet = new StyleSheet();
if (style_sheet->LoadStyleSheet(stream))
{
return style_sheet;
}
style_sheet->RemoveReference();
return NULL;
}
// Clears the style sheet cache. This will force style sheets to be reloaded.
void Factory::ClearStyleSheetCache()
{
StyleSheetFactory::ClearStyleSheetCache();
}
/// Clears the template cache. This will force templates to be reloaded.
void Factory::ClearTemplateCache()
{
TemplateCache::Clear();
}
// Registers an instancer for all RmlEvents
EventInstancer* Factory::RegisterEventInstancer(EventInstancer* instancer)
{
instancer->AddReference();
if (event_instancer)
event_instancer->RemoveReference();
event_instancer = instancer;
return instancer;
}
// Instance an event object.
Event* Factory::InstanceEvent(Element* target, EventId id, const String& type, const Dictionary& parameters, bool interruptible)
{
Event* event = event_instancer->InstanceEvent(target, id, type, parameters, interruptible);
if (event != NULL)
event->instancer = event_instancer;
return event;
}
// Register an instancer for all event listeners
EventListenerInstancer* Factory::RegisterEventListenerInstancer(EventListenerInstancer* instancer)
{
instancer->AddReference();
if (event_listener_instancer)
event_listener_instancer->RemoveReference();
event_listener_instancer = instancer;
return instancer;
}
// Instance an event listener with the given string
EventListener* Factory::InstanceEventListener(const String& value, Element* element)
{
// If we have an event listener instancer, use it
if (event_listener_instancer)
return event_listener_instancer->InstanceEventListener(value, element);
return NULL;
}
}
}