/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_CORE_ELEMENTBACKGROUNDBORDER_H #define RMLUI_CORE_ELEMENTBACKGROUNDBORDER_H #include "../../Include/RmlUi/Core/CallbackTexture.h" #include "../../Include/RmlUi/Core/Geometry.h" #include "../../Include/RmlUi/Core/Types.h" namespace Rml { class ElementBackgroundBorder { public: ElementBackgroundBorder(); void Render(Element* element); void DirtyBackground(); void DirtyBorder(); Geometry* GetClipGeometry(Element* element, BoxArea clip_area); private: enum class BackgroundType { BackgroundBorder, BoxShadow, ClipBorder, ClipPadding, ClipContent, Count }; struct Background { Geometry geometry; CallbackTexture texture; }; Background* GetBackground(BackgroundType type); Background& GetOrCreateBackground(BackgroundType type); void GenerateGeometry(Element* element); bool background_dirty = false; bool border_dirty = false; StableMap backgrounds; }; } // namespace Rml #endif