#include "ElementFormControlSelect.h" #include "ElementFormControl.h" #include "SelectOptionsProxy.h" #include #include #include #include namespace Rml { namespace Lua { // methods int ElementFormControlSelectAdd(lua_State* L, ElementFormControlSelect* obj) { const char* rml = luaL_checkstring(L, 1); const char* value = luaL_checkstring(L, 2); int before = -1; // default if (lua_gettop(L) >= 3) before = GetIndex(L, 3); int index = obj->Add(rml, value, before); lua_pushinteger(L, index); return 1; } int ElementFormControlSelectRemove(lua_State* L, ElementFormControlSelect* obj) { int index = GetIndex(L, 1); obj->Remove(index); return 0; } int ElementFormControlSelectRemoveAll(lua_State* /*L*/, ElementFormControlSelect* obj) { obj->RemoveAll(); return 0; } // getters int ElementFormControlSelectGetAttroptions(lua_State* L) { ElementFormControlSelect* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); SelectOptionsProxy* proxy = new SelectOptionsProxy(); proxy->owner = obj; LuaType::push(L, proxy, true); return 1; } int ElementFormControlSelectGetAttrselection(lua_State* L) { ElementFormControlSelect* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); int selection = obj->GetSelection(); PushIndex(L, selection); return 1; } // setter int ElementFormControlSelectSetAttrselection(lua_State* L) { ElementFormControlSelect* obj = LuaType::check(L, 1); RMLUI_CHECK_OBJ(obj); int selection = GetIndex(L, 2); obj->SetSelection(selection); return 0; } RegType ElementFormControlSelectMethods[] = { RMLUI_LUAMETHOD(ElementFormControlSelect, Add), RMLUI_LUAMETHOD(ElementFormControlSelect, Remove), RMLUI_LUAMETHOD(ElementFormControlSelect, RemoveAll), {nullptr, nullptr}, }; luaL_Reg ElementFormControlSelectGetters[] = { RMLUI_LUAGETTER(ElementFormControlSelect, options), RMLUI_LUAGETTER(ElementFormControlSelect, selection), {nullptr, nullptr}, }; luaL_Reg ElementFormControlSelectSetters[] = { RMLUI_LUASETTER(ElementFormControlSelect, selection), {nullptr, nullptr}, }; // inherits from ElementFormControl which inherits from Element template <> void ExtraInit(lua_State* L, int metatable_index) { // init whatever elementformcontrol did extra, like inheritance ExtraInit(L, metatable_index); // then inherit from elementformcontrol LuaType::_regfunctions(L, metatable_index, metatable_index - 1); AddTypeToElementAsTable(L); } RMLUI_LUATYPE_DEFINE(ElementFormControlSelect) } // namespace Lua } // namespace Rml