/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUICORESTYLESHEETPARSER_H #define RMLUICORESTYLESHEETPARSER_H namespace Rml { namespace Core { class PropertyDictionary; class Stream; class StyleSheetNode; class AbstractPropertyParser; /** Helper class for parsing a style sheet into its memory representation. @author Lloyd Weehuizen */ class StyleSheetParser { public: StyleSheetParser(); ~StyleSheetParser(); /// Parses the given stream into the style sheet /// @param node The root node the stream will be parsed into /// @param stream The stream to read /// @return The number of parsed rules, or -1 if an error occured. int Parse(StyleSheetNode* node, Stream* stream, const StyleSheet& style_sheet, KeyframesMap& keyframes, DecoratorSpecificationMap& decorator_map, SpritesheetList& spritesheet_list); /// Parses the given string into the property dictionary /// @param parsed_properties The properties dictionary the properties will be read into /// @param properties The properties to parse /// @return True if the parse was successful, or false if an error occured. bool ParseProperties(PropertyDictionary& parsed_properties, const String& properties); private: // Stream we're parsing from. Stream* stream; // Parser memory buffer. String parse_buffer; // How far we've read through the buffer. size_t parse_buffer_pos; // The name of the file we're parsing. String stream_file_name; // Current line number we're parsing. size_t line_number; // Parses properties from the parse buffer into the dictionary // @param properties The dictionary to store the properties in // @param property_specification The specification used to parse the values. Normally the default stylesheet specification, but not for e.g. all at-rules such as decorators. bool ReadProperties(AbstractPropertyParser& property_parser); // Import properties into the stylesheet node // @param node Node to import into // @param names The names of the nodes // @param properties The dictionary of properties // @param rule_specificity The specifity of the rule bool ImportProperties(StyleSheetNode* node, const String& rule_name, const PropertyDictionary& properties, int rule_specificity, int rule_line_number); // Attempts to parse a @keyframes block bool ParseKeyframeBlock(KeyframesMap & keyframes_map, const String & identifier, const String & rules, const PropertyDictionary & properties); // Attempts to parse a @decorator block bool ParseDecoratorBlock(const String& at_name, DecoratorSpecificationMap& decorator_map, const StyleSheet& style_sheet); // Attempts to find one of the given character tokens in the active stream // If it's found, buffer is filled with all content up until the token // @param buffer The buffer that receives the content // @param characters The character tokens to find // @param remove_token If the token that caused the find to stop should be removed from the stream char FindToken(String& buffer, const char* tokens, bool remove_token); // Attempts to find the next character in the active stream. // If it's found, buffer is filled with the character // @param buffer The buffer that receives the character, if read. bool ReadCharacter(char& buffer); // Fill the internal parse buffer bool FillBuffer(); }; } } #endif