/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "precompiled.h"
#include
#include
#include
#include
#include
#include "LuaDocumentElementInstancer.h"
#include
#include "LuaEventListenerInstancer.h"
#include "RmlUi.h"
//the types I made
#include "ContextDocumentsProxy.h"
#include "EventParametersProxy.h"
#include "ElementAttributesProxy.h"
#include "Log.h"
#include "Element.h"
#include "ElementStyleProxy.h"
#include "Document.h"
#include "Colourb.h"
#include "Colourf.h"
#include "Vector2f.h"
#include "Vector2i.h"
#include "Context.h"
#include "Event.h"
#include "ElementInstancer.h"
#include "ElementChildNodesProxy.h"
#include "ElementText.h"
#include "GlobalLuaFunctions.h"
#include "RmlUiContextsProxy.h"
namespace Rml {
namespace Core {
namespace Lua {
static lua_State* g_L = nullptr;
//typedefs for nicer Lua names
typedef Rml::Core::ElementDocument Document;
void Interpreter::Initialise()
{
Rml::Core::Lua::Interpreter::Initialise(nullptr);
}
void Interpreter::Initialise(lua_State* luaStatePointer)
{
RMLUI_ASSERT(g_L == nullptr);
g_L = luaStatePointer;
Rml::Core::RegisterPlugin(new Interpreter());
}
lua_State* Interpreter::GetLuaState()
{
return g_L;
}
void Interpreter::LoadFile(const String& file)
{
//use the file interface to get the contents of the script
Rml::Core::FileInterface* file_interface = Rml::Core::GetFileInterface();
Rml::Core::FileHandle handle = file_interface->Open(file);
if(handle == 0) {
lua_pushfstring(g_L, "LoadFile: Unable to open file: %s", file.c_str());
Report(g_L);
return;
}
size_t size = file_interface->Length(handle);
if(size == 0) {
lua_pushfstring(g_L, "LoadFile: File is 0 bytes in size: %s", file.c_str());
Report(g_L);
return;
}
char* file_contents = new char[size];
file_interface->Read(file_contents,size,handle);
file_interface->Close(handle);
if(luaL_loadbuffer(g_L,file_contents,size,file.c_str()) != 0)
Report(g_L);
else //if there were no errors loading, then the compiled function is on the top of the stack
{
if(lua_pcall(g_L,0,0,0) != 0)
Report(g_L);
}
delete[] file_contents;
}
void Interpreter::DoString(const Rml::Core::String& code, const Rml::Core::String& name)
{
if(luaL_loadbuffer(g_L,code.c_str(),code.length(), name.c_str()) != 0)
Report(g_L);
else
{
if(lua_pcall(g_L,0,0,0) != 0)
Report(g_L);
}
}
void Interpreter::LoadString(const Rml::Core::String& code, const Rml::Core::String& name)
{
if(luaL_loadbuffer(g_L,code.c_str(),code.length(), name.c_str()) != 0)
Report(g_L);
}
void Interpreter::BeginCall(int funRef)
{
lua_settop(g_L,0); //empty stack
//lua_getref(g_L,funRef);
lua_rawgeti(g_L, LUA_REGISTRYINDEX, (int)funRef);
}
bool Interpreter::ExecuteCall(int params, int res)
{
bool ret = true;
int top = lua_gettop(g_L);
if(lua_type(g_L,top-params) != LUA_TFUNCTION)
{
ret = false;
//stack cleanup
if(params > 0)
{
for(int i = top; i >= (top-params); i--)
{
if(!lua_isnone(g_L,i))
lua_remove(g_L,i);
}
}
}
else
{
if(lua_pcall(g_L,params,res,0) != 0)
{
Report(g_L);
ret = false;
}
}
return ret;
}
void Interpreter::EndCall(int res)
{
//stack cleanup
for(int i = res; i > 0; i--)
{
if(!lua_isnone(g_L,res))
lua_remove(g_L,res);
}
}
//From Plugin
int Interpreter::GetEventClasses()
{
return EVT_BASIC;
}
void Interpreter::OnInitialise()
{
if (g_L == nullptr)
{
Log::Message(Log::LT_INFO, "Loading Lua interpreter");
g_L = luaL_newstate();
luaL_openlibs(g_L);
owns_lua_state = true;
}
else
{
owns_lua_state = false;
}
RegisterCoreTypes(g_L);
lua_document_element_instancer = new LuaDocumentElementInstancer();
lua_event_listener_instancer = new LuaEventListenerInstancer();
Factory::RegisterElementInstancer("body", lua_document_element_instancer);
Factory::RegisterEventListenerInstancer(lua_event_listener_instancer);
}
void Interpreter::OnShutdown()
{
delete lua_document_element_instancer;
delete lua_event_listener_instancer;
lua_document_element_instancer = nullptr;
lua_event_listener_instancer = nullptr;
if (owns_lua_state)
lua_close(g_L);
g_L = nullptr;
delete this;
}
void Interpreter::RegisterCoreTypes(lua_State* L)
{
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
//things that inherit from Element
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
//Proxy tables
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
LuaType::Register(L);
OverrideLuaGlobalFunctions(L);
//push the global variable "rmlui" to use the "RmlUi" methods
LuaRmlUiPushrmluiGlobal(L);
}
}
}
}