/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2023 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "../../Include/RmlUi/Core/Box.h"
#include
namespace Rml {
Box::Box() {}
Box::Box(Vector2f content) : content(content) {}
Box::~Box() {}
Vector2f Box::GetPosition(BoxArea area) const
{
RMLUI_ASSERT(area != BoxArea::Auto);
Vector2f area_position(-GetEdge(BoxArea::Margin, BoxEdge::Left), -GetEdge(BoxArea::Margin, BoxEdge::Top));
for (int i = 0; i < (int)area; i++)
{
area_position.x += area_edges[i][(int)BoxEdge::Left];
area_position.y += area_edges[i][(int)BoxEdge::Top];
}
return area_position;
}
Vector2f Box::GetSize() const
{
return content;
}
Vector2f Box::GetSize(BoxArea area) const
{
RMLUI_ASSERT(area != BoxArea::Auto);
Vector2f area_size(content);
for (int i = (int)area; i <= (int)BoxArea::Padding; i++)
{
area_size.x += (area_edges[i][(int)BoxEdge::Left] + area_edges[i][(int)BoxEdge::Right]);
area_size.y += (area_edges[i][(int)BoxEdge::Top] + area_edges[i][(int)BoxEdge::Bottom]);
}
return area_size;
}
void Box::SetContent(Vector2f _content)
{
content = _content;
}
void Box::SetEdge(BoxArea area, BoxEdge edge, float size)
{
RMLUI_ASSERT(area != BoxArea::Auto);
area_edges[(int)area][(int)edge] = size;
}
float Box::GetEdge(BoxArea area, BoxEdge edge) const
{
RMLUI_ASSERT(area != BoxArea::Auto);
return area_edges[(int)area][(int)edge];
}
float Box::GetCumulativeEdge(BoxArea area, BoxEdge edge) const
{
RMLUI_ASSERT(area != BoxArea::Auto);
float size = 0;
int max_area = Math::Min((int)area, (int)BoxArea::Padding);
for (int i = 0; i <= max_area; i++)
size += area_edges[i][(int)edge];
return size;
}
float Box::GetSizeAcross(BoxDirection direction, BoxArea area_outer, BoxArea area_inner) const
{
static_assert((int)BoxDirection::Horizontal == 1 && (int)BoxDirection::Vertical == 0, "");
RMLUI_ASSERT((int)area_outer <= (int)area_inner && (int)direction <= 1 && area_inner != BoxArea::Auto);
float size = 0.0f;
if (area_inner == BoxArea::Content)
size = (direction == BoxDirection::Horizontal ? content.x : content.y);
for (int i = (int)area_outer; i <= (int)area_inner && i < (int)BoxArea::Content; i++)
size += (area_edges[i][(int)BoxEdge::Top + (int)direction] + area_edges[i][(int)BoxEdge::Bottom + (int)direction]);
return size;
}
Vector2f Box::GetFrameSize(BoxArea area) const
{
if (area == BoxArea::Content)
return content;
return {
area_edges[(int)area][(int)BoxEdge::Right] + area_edges[(int)area][(int)BoxEdge::Left],
area_edges[(int)area][(int)BoxEdge::Top] + area_edges[(int)area][(int)BoxEdge::Bottom],
};
}
bool Box::operator==(const Box& rhs) const
{
return content == rhs.content && memcmp(area_edges, rhs.area_edges, sizeof(area_edges)) == 0;
}
bool Box::operator!=(const Box& rhs) const
{
return !(*this == rhs);
}
} // namespace Rml