/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2023 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "../../Include/RmlUi/Core/NodeInstancer.h"
#include "../../Include/RmlUi/Core/ElementText.h"
#include "ControlledLifetimeResource.h"
#include "Pool.h"
#include "XMLParseTools.h"
namespace Rml {
NodeInstancer::~NodeInstancer() {}
struct NodeInstancerPools {
Pool pool_element{200, true};
Pool pool_text_default{200, true};
bool IsEmpty() const { return pool_element.GetNumAllocatedObjects() == 0 && pool_text_default.GetNumAllocatedObjects() == 0; }
};
static ControlledLifetimeResource node_instancer_pools;
NodePtr NodeInstancerElement::InstanceNode(const String& tag)
{
Element* ptr = node_instancer_pools->pool_element.AllocateAndConstruct(tag);
return NodePtr(ptr);
}
void NodeInstancerElement::ReleaseNode(Node* node)
{
node_instancer_pools->pool_element.DestroyAndDeallocate(rmlui_static_cast(node));
}
NodeInstancerElement::~NodeInstancerElement()
{
int num_elements = node_instancer_pools->pool_element.GetNumAllocatedObjects();
if (num_elements > 0)
{
Log::Message(Log::LT_WARNING, "--- Found %d leaked element(s) ---", num_elements);
for (auto it = node_instancer_pools->pool_element.Begin(); it; ++it)
Log::Message(Log::LT_WARNING, " %s", it->GetAddress().c_str());
Log::Message(Log::LT_WARNING, "------");
}
}
NodePtr NodeInstancerText::InstanceNode(const String& tag)
{
ElementText* ptr = node_instancer_pools->pool_text_default.AllocateAndConstruct(tag);
return NodePtr(ptr);
}
void NodeInstancerText::ReleaseNode(Node* node)
{
node_instancer_pools->pool_text_default.DestroyAndDeallocate(rmlui_static_cast(node));
}
void Detail::InitializeNodeInstancerPools()
{
node_instancer_pools.InitializeIfEmpty();
}
void Detail::ShutdownNodeInstancerPools()
{
if (node_instancer_pools->IsEmpty())
node_instancer_pools.Shutdown();
else
node_instancer_pools.Leak();
}
} // namespace Rml