/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUI_SHELL_H
#define RMLUI_SHELL_H
#include
#include
#include
#include "ShellRenderInterfaceExtensions.h"
/**
Shell functions for creating windows, attaching OpenGL and handling input in a platform independent way.
@author Lloyd Weehuizen
*/
class Shell
{
public:
/// Initialise the shell.
static bool Initialise();
/// Shutdown the shell.
static void Shutdown();
/// Finds the Samples root directory.
static Rml::String FindSamplesRoot();
/// Loads the default fonts from the given path.
static void LoadFonts(const char* directory);
/// List files in the given directory. An initial forward slash '/' makes it relative to the samples root.
static Rml::StringList ListFiles(const Rml::String& in_directory, const Rml::String& extension = Rml::String());
/// List subdirectories in the given directory. An initial forward slash '/' makes it relative to the samples root.
static Rml::StringList ListDirectories(const Rml::String& in_directory);
/// Open a platform specific window, optionally initialising an OpenGL context on it.
/// @param[in] title Title of the window.
/// @param[in] srie Provides the interface for attaching a renderer to the window and performing related bits of interface.
static bool OpenWindow(const char* title, ShellRenderInterfaceExtensions *_shell_renderer, unsigned int width, unsigned int height, bool allow_resize);
/// Close the active window.
static void CloseWindow();
/// Returns a platform-dependent handle to the window.
static void* GetWindowHandle();
/// Run the event loop, calling the idle function every frame.
using ShellIdleFunction = void(*)();
static void EventLoop(ShellIdleFunction idle_function);
static void RequestExit();
/// Display an error message.
static void DisplayError(const char* fmt, ...);
/// Log a message to the debugger.
static void Log(const char* fmt, ...);
/// Get the number of seconds that have passed since shell startup.
static double GetElapsedTime();
/// Set mouse cursor.
static void SetMouseCursor(const Rml::String& cursor_name);
/// Set clipboard text.
static void SetClipboardText(const Rml::String& text);
/// Get clipboard text.
static void GetClipboardText(Rml::String& text);
/// Sets the RmlUi context to send window resized events to.
static void SetContext(Rml::Context* context);
/// Sets the RmlUi context to send window resized events to.
static float GetDensityIndependentPixelRatio();
};
#include "ShellSystemInterface.h"
#endif