/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_SHELL_H #define RMLUI_SHELL_H #include #include #include #include "ShellRenderInterfaceExtensions.h" /** Shell functions for creating windows, attaching OpenGL and handling input in a platform independent way. @author Lloyd Weehuizen */ class Shell { public: /// Initialise the shell. static bool Initialise(); /// Shutdown the shell. static void Shutdown(); /// Finds the Samples root directory. static Rml::String FindSamplesRoot(); /// Loads the default fonts from the given path. static void LoadFonts(const char* directory); /// List files in the given directory. An initial forward slash '/' makes it relative to the samples root. static Rml::StringList ListFiles(const Rml::String& in_directory, const Rml::String& extension = Rml::String()); /// List subdirectories in the given directory. An initial forward slash '/' makes it relative to the samples root. static Rml::StringList ListDirectories(const Rml::String& in_directory); /// Open a platform specific window, optionally initialising an OpenGL context on it. /// @param[in] title Title of the window. /// @param[in] srie Provides the interface for attaching a renderer to the window and performing related bits of interface. static bool OpenWindow(const char* title, ShellRenderInterfaceExtensions *_shell_renderer, unsigned int width, unsigned int height, bool allow_resize); /// Close the active window. static void CloseWindow(); /// Returns a platform-dependent handle to the window. static void* GetWindowHandle(); /// Run the event loop, calling the idle function every frame. using ShellIdleFunction = void(*)(); static void EventLoop(ShellIdleFunction idle_function); static void RequestExit(); /// Display an error message. static void DisplayError(const char* fmt, ...); /// Log a message to the debugger. static void Log(const char* fmt, ...); /// Get the number of seconds that have passed since shell startup. static double GetElapsedTime(); /// Set mouse cursor. static void SetMouseCursor(const Rml::String& cursor_name); /// Set clipboard text. static void SetClipboardText(const Rml::String& text); /// Get clipboard text. static void GetClipboardText(Rml::String& text); /// Sets the RmlUi context to send window resized events to. static void SetContext(Rml::Context* context); /// Sets the RmlUi context to send window resized events to. static float GetDensityIndependentPixelRatio(); }; #include "ShellSystemInterface.h" #endif