/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019-2023 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "Geometry.h" #include "../../Include/RmlUi/Core/Context.h" #include "../../Include/RmlUi/Core/Core.h" #include "../../Include/RmlUi/Core/GeometryUtilities.h" #include "../../Include/RmlUi/Core/RenderInterface.h" namespace Rml { namespace Debugger { static Context* context; Geometry::Geometry() {} void Geometry::SetContext(Context* _context) { context = _context; } void Geometry::RenderOutline(const Vector2f origin, const Vector2f dimensions, const Colourb colour, float width) { RenderInterface* render_interface = ::Rml::GetRenderInterface(); if (!context || !render_interface) return; Vertex vertices[4 * 4]; int indices[6 * 4]; ColourbPremultiplied colour_pre = colour.ToPremultiplied(); GeometryUtilities::GenerateQuad(vertices + 0, indices + 0, Vector2f(0, 0), Vector2f(dimensions.x, width), colour_pre, 0); GeometryUtilities::GenerateQuad(vertices + 4, indices + 6, Vector2f(0, dimensions.y - width), Vector2f(dimensions.x, width), colour_pre, 4); GeometryUtilities::GenerateQuad(vertices + 8, indices + 12, Vector2f(0, 0), Vector2f(width, dimensions.y), colour_pre, 8); GeometryUtilities::GenerateQuad(vertices + 12, indices + 18, Vector2f(dimensions.x - width, 0), Vector2f(width, dimensions.y), colour_pre, 12); render_interface->RenderGeometry(vertices, 4 * 4, indices, 6 * 4, 0, origin); } void Geometry::RenderBox(const Vector2f origin, const Vector2f dimensions, const Colourb colour) { RenderInterface* render_interface = ::Rml::GetRenderInterface(); if (!context || !render_interface) return; Vertex vertices[4]; int indices[6]; GeometryUtilities::GenerateQuad(vertices, indices, Vector2f(0, 0), Vector2f(dimensions.x, dimensions.y), colour.ToPremultiplied(), 0); render_interface->RenderGeometry(vertices, 4, indices, 6, 0, origin); } void Geometry::RenderBox(const Vector2f origin, const Vector2f dimensions, const Vector2f hole_origin, const Vector2f hole_dimensions, const Colourb colour) { // Top box. float top_y_dimensions = hole_origin.y - origin.y; if (top_y_dimensions > 0) { RenderBox(origin, Vector2f(dimensions.x, top_y_dimensions), colour); } // Bottom box. float bottom_y_dimensions = (origin.y + dimensions.y) - (hole_origin.y + hole_dimensions.y); if (bottom_y_dimensions > 0) { RenderBox(Vector2f(origin.x, hole_origin.y + hole_dimensions.y), Vector2f(dimensions.x, bottom_y_dimensions), colour); } // Left box. float left_x_dimensions = hole_origin.x - origin.x; if (left_x_dimensions > 0) { RenderBox(Vector2f(origin.x, hole_origin.y), Vector2f(left_x_dimensions, hole_dimensions.y), colour); } // Right box. float right_x_dimensions = (origin.x + dimensions.x) - (hole_origin.x + hole_dimensions.x); if (right_x_dimensions > 0) { RenderBox(Vector2f(hole_origin.x + hole_dimensions.x, hole_origin.y), Vector2f(right_x_dimensions, hole_dimensions.y), colour); } } } // namespace Debugger } // namespace Rml