/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "precompiled.h"
#include "FontParser.h"
namespace Rml {
namespace Core {
namespace BitmapFont {
FontParser::FontParser( BitmapFontDefinitions *face )
: BaseXMLParser()
{
bm_face = face;
char_id = 0;
kern_id = 0;
}
FontParser::~FontParser()
{
}
// Called when the parser finds the beginning of an element tag.
void FontParser::HandleElementStart(const String& name, const XMLAttributes& attributes)
{
if ( name == "info" )
{
bm_face->Face.FamilyName = attributes.Get( "face" )->Get< String >();
bm_face->Face.Size = attributes.Get( "size" )->Get< int >();
bm_face->Face.Weight = attributes.Get( "bold" )->Get< bool >() ? Font::WEIGHT_BOLD : Font::WEIGHT_NORMAL;
bm_face->Face.Style = attributes.Get( "italic" )->Get< bool >() ? Font::STYLE_ITALIC : Font::STYLE_NORMAL;
bm_face->Face.BitmapSource = attributes.Get( "src" )->Get< String >();
}
else if ( name == "common" )
{
bm_face->CommonCharactersInfo.LineHeight = attributes.Get( "lineHeight" )->Get< int >();
bm_face->CommonCharactersInfo.BaseLine = attributes.Get( "base" )->Get< int >() * -1;
bm_face->CommonCharactersInfo.ScaleWidth = attributes.Get( "scaleW" )->Get< int >();
bm_face->CommonCharactersInfo.ScaleHeight = attributes.Get( "scaleH" )->Get< int >();
bm_face->CommonCharactersInfo.CharacterCount = 0;
bm_face->CommonCharactersInfo.KerningCount = 0;
}
else if ( name == "chars" )
{
bm_face->CommonCharactersInfo.CharacterCount = attributes.Get( "count" )->Get< int >();
bm_face->CharactersInfo = new CharacterInfo[ attributes.Get( "count" )->Get< int >() ];
}
else if ( name == "char" )
{
bm_face->CharactersInfo[ char_id ].Id = attributes.Get( "id" )->Get< int >();
bm_face->CharactersInfo[ char_id ].X = attributes.Get( "x" )->Get< int >(); //The left position of the character image in the texture.
bm_face->CharactersInfo[ char_id ].Y = attributes.Get( "y" )->Get< int >(); //The top position of the character image in the texture.
bm_face->CharactersInfo[ char_id ].Width = attributes.Get( "width" )->Get< int >(); //The width of the character image in the texture.
bm_face->CharactersInfo[ char_id ].Height = attributes.Get( "height" )->Get< int >(); //The height of the character image in the texture.
bm_face->CharactersInfo[ char_id ].XOffset = attributes.Get( "xoffset" )->Get< int >();
bm_face->CharactersInfo[ char_id ].YOffset = attributes.Get( "yoffset" )->Get< int >();
bm_face->CharactersInfo[ char_id ].Advance = attributes.Get( "xadvance" )->Get< int >();
char_id++;
}
else if ( name == "kernings" )
{
bm_face->CommonCharactersInfo.KerningCount = attributes.Get( "count" )->Get< int >();
bm_face->KerningsInfo = new KerningInfo[ attributes.Get( "count" )->Get< int >() ];
}
else if ( name == "kerning" )
{
bm_face->KerningsInfo[ kern_id ].FirstCharacterId = attributes.Get( "first" )->Get< int >();
bm_face->KerningsInfo[ kern_id ].SecondCharacterId = attributes.Get( "second" )->Get< int >();
bm_face->KerningsInfo[ kern_id ].KerningAmount = attributes.Get( "amount" )->Get< int >();
kern_id++;
}
}
// Called when the parser finds the end of an element tag.
void FontParser::HandleElementEnd(const String& RMLUI_UNUSED_PARAMETER(name))
{
RMLUI_UNUSED(name);
}
// Called when the parser encounters data.
void FontParser::HandleData(const String& RMLUI_UNUSED_PARAMETER(data))
{
RMLUI_UNUSED(data);
}
}
}
}