/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "precompiled.h"
#include
#include
#include
#include
#include
namespace Rml {
namespace Core {
FontDatabase* FontDatabase::instance = NULL;
FontDatabase::FontProviderTable FontDatabase::font_provider_table;
typedef std::unordered_map< String, FontEffect* > FontEffectCache;
FontEffectCache font_effect_cache;
FontDatabase::FontDatabase()
{
RMLUI_ASSERT(instance == NULL);
instance = this;
}
FontDatabase::~FontDatabase()
{
RMLUI_ASSERT(instance == this);
instance = NULL;
}
bool FontDatabase::Initialise()
{
if (instance == NULL)
{
new FontDatabase();
if(!FreeType::FontProvider::Initialise())
return false;
if(!BitmapFont::FontProvider::Initialise())
return false;
}
return true;
}
void FontDatabase::Shutdown()
{
if (instance != NULL)
{
FreeType::FontProvider::Shutdown();
BitmapFont::FontProvider::Shutdown();
delete instance;
}
}
// Loads a new font face.
bool FontDatabase::LoadFontFace(const String& file_name)
{
FontProviderType font_provider_type = GetFontProviderType(file_name);
switch(font_provider_type)
{
case FreeType:
return FreeType::FontProvider::LoadFontFace(file_name);
case BitmapFont:
return BitmapFont::FontProvider::LoadFontFace(file_name);
default:
return false;
}
}
// Adds a new font face to the database, ignoring any family, style and weight information stored in the face itself.
bool FontDatabase::LoadFontFace(const String& file_name, const String& family, Font::Style style, Font::Weight weight)
{
FontProviderType font_provider_type = GetFontProviderType(file_name);
switch(font_provider_type)
{
case FreeType:
return FreeType::FontProvider::LoadFontFace(file_name, family, style, weight);
case BitmapFont:
return BitmapFont::FontProvider::LoadFontFace(file_name, family, style, weight);
default:
return false;
}
}
// Adds a new font face to the database, loading from memory.
bool FontDatabase::LoadFontFace(FontProviderType font_provider_type, const byte* data, int data_length)
{
switch(font_provider_type)
{
case FreeType:
return FreeType::FontProvider::LoadFontFace(data, data_length);
case BitmapFont:
return BitmapFont::FontProvider::LoadFontFace(data, data_length);
default:
return false;
}
}
// Adds a new font face to the database, loading from memory, ignoring any family, style and weight information stored in the face itself.
bool FontDatabase::LoadFontFace(FontProviderType font_provider_type, const byte* data, int data_length, const String& family, Font::Style style, Font::Weight weight)
{
switch(font_provider_type)
{
case FreeType:
return FreeType::FontProvider::LoadFontFace(data, data_length, family, style, weight);
case BitmapFont:
return BitmapFont::FontProvider::LoadFontFace(data, data_length, family, style, weight);
default:
return false;
}
}
FontDatabase::FontProviderType FontDatabase::GetFontProviderType(const String& file_name)
{
if(file_name.Find(".fnt") != String::npos)
{
return BitmapFont;
}
else
{
return FreeType;
}
}
// Returns a handle to a font face that can be used to position and render text.
FontFaceHandle* FontDatabase::GetFontFaceHandle(const String& family, const String& charset, Font::Style style, Font::Weight weight, int size)
{
size_t provider_index, provider_count;
provider_count = font_provider_table.size();
for(provider_index = 0; provider_index < provider_count; ++provider_index)
{
FontFaceHandle * face_handle = font_provider_table[ provider_index ]->GetFontFaceHandle(family, charset, style, weight, size);
if(face_handle)
{
return face_handle;
}
}
return NULL;
}
// Returns a font effect, either a newly-instanced effect from the factory or an identical shared
// effect.
FontEffect* FontDatabase::GetFontEffect(const String& name, const PropertyDictionary& properties)
{
// The caching here should be moved into the Factory for optimal behaviour. This system has a
// few shortfalls:
// * ignores default properties
// * could be shared with decorators as well
// Generate a key so we can distinguish unique property sets quickly.
typedef std::list< std::pair< String, String > > PropertyList;
PropertyList sorted_properties;
for (PropertyMap::const_iterator property_iterator = properties.GetProperties().begin(); property_iterator != properties.GetProperties().end(); ++property_iterator)
{
// Skip the font-effect declaration.
if (property_iterator->first == "font-effect")
continue;
PropertyList::iterator insert = sorted_properties.begin();
while (insert != sorted_properties.end() &&
insert->first < property_iterator->first)
++insert;
sorted_properties.insert(insert, PropertyList::value_type(property_iterator->first, property_iterator->second.Get< String >()));
}
// Generate the font effect's key from the properties.
String key = name + ";";
for (PropertyList::iterator i = sorted_properties.begin(); i != sorted_properties.end(); ++i)
key += i->first + ":" + i->second + ";";
// Check if we have a previously instanced effect.
FontEffectCache::iterator i = font_effect_cache.find(key);
if (i != font_effect_cache.end())
{
FontEffect* effect = i->second;
effect->AddReference();
return effect;
}
FontEffect* font_effect = Factory::InstanceFontEffect(name, properties);
if (font_effect == NULL)
return NULL;
font_effect_cache[key] = font_effect;
return font_effect;
}
// Removes a font effect from the font database's cache.
void FontDatabase::ReleaseFontEffect(const FontEffect* effect)
{
for (FontEffectCache::iterator i = font_effect_cache.begin(); i != font_effect_cache.end(); ++i)
{
if (i->second == effect)
{
font_effect_cache.erase(i);
return;
}
}
}
void FontDatabase::AddFontProvider(FontProvider * provider)
{
instance->font_provider_table.push_back(provider);
}
void FontDatabase::RemoveFontProvider(FontProvider * provider)
{
for(FontProviderTable::iterator i = instance->font_provider_table.begin(); i != instance->font_provider_table.end(); ++i)
{
if(*i == provider)
{
instance->font_provider_table.erase(i);
return;
}
}
}
}
}