/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019-2023 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "Log.h"
#include
#include
namespace Rml {
namespace Lua {
template <>
void ExtraInit(lua_State* L, int metatable_index)
{
// due to they way that LuaType::Register is made, we know that the method table is at the index
// directly below the metatable
int method_index = metatable_index - 1;
lua_pushcfunction(L, LogMessage);
lua_setfield(L, method_index, "Message");
// construct the "logtype" table, so that we can use the Log::Type enum like Log.logtype.always in Lua for Log::LT_ALWAYS
lua_newtable(L);
int logtype = lua_gettop(L);
lua_pushvalue(L, -1); // copy of the new table, so that the logtype index will stay valid
lua_setfield(L, method_index, "logtype");
lua_pushinteger(L, (int)Log::LT_ALWAYS);
lua_setfield(L, logtype, "always");
lua_pushinteger(L, (int)Log::LT_ERROR);
lua_setfield(L, logtype, "error");
lua_pushinteger(L, (int)Log::LT_WARNING);
lua_setfield(L, logtype, "warning");
lua_pushinteger(L, (int)Log::LT_INFO);
lua_setfield(L, logtype, "info");
lua_pushinteger(L, (int)Log::LT_DEBUG);
lua_setfield(L, logtype, "debug");
lua_pop(L, 1); // pop the logtype table
return;
}
int LogMessage(lua_State* L)
{
Log::Type type = Log::Type((int)luaL_checkinteger(L, 1));
const char* str = luaL_checkstring(L, 2);
Log::Message(type, "%s", str);
return 0;
}
RegType LogMethods[] = {
{nullptr, nullptr},
};
luaL_Reg LogGetters[] = {
{nullptr, nullptr},
};
luaL_Reg LogSetters[] = {
{nullptr, nullptr},
};
RMLUI_LUATYPE_DEFINE(Log)
} // namespace Lua
} // namespace Rml