/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "HighScores.h" #include #include HighScores* HighScores::instance = NULL; HighScores::HighScores() : Rocket::Controls::DataSource("high_scores") { ROCKET_ASSERT(instance == NULL); instance = this; for (int i = 0; i < NUM_SCORES; i++) { scores[i].score = -1; } LoadScores(); } HighScores::~HighScores() { ROCKET_ASSERT(instance == this); SaveScores(); instance = NULL; } void HighScores::Initialise() { new HighScores(); } void HighScores::Shutdown() { delete instance; } void HighScores::GetRow(Rocket::Core::StringList& row, const Rocket::Core::String& table, int row_index, const Rocket::Core::StringList& columns) { if (table == "scores") { for (size_t i = 0; i < columns.size(); i++) { if (columns[i] == "name") { row.push_back(scores[row_index].name); } else if (columns[i] == "name_required") { row.push_back(Rocket::Core::String(4, "%d", scores[row_index].name_required)); } else if (columns[i] == "score") { row.push_back(Rocket::Core::String(32, "%d", scores[row_index].score)); } else if (columns[i] == "colour") { Rocket::Core::String colour_string; Rocket::Core::TypeConverter< Rocket::Core::Colourb, Rocket::Core::String >::Convert(scores[row_index].colour, colour_string); row.push_back(colour_string); } else if (columns[i] == "wave") { row.push_back(Rocket::Core::String(8, "%d", scores[row_index].wave)); } } } } int HighScores::GetNumRows(const Rocket::Core::String& table) { if (table == "scores") { for (int i = 0; i < NUM_SCORES; i++) { if (scores[i].score == -1) { return i; } } return NUM_SCORES; } return 0; } int HighScores::GetHighScore() { if (instance->GetNumRows("scores") == 0) { return 0; } return instance->scores[0].score; } void HighScores::SubmitScore(const Rocket::Core::String& name, const Rocket::Core::Colourb& colour, int wave, int score) { instance->SubmitScore(name, colour, wave, score, false); } void HighScores::SubmitScore(const Rocket::Core::Colourb& colour, int wave, int score) { instance->SubmitScore("", colour, wave, score, true); } // Sets the name of the last player to submit their score. void HighScores::SubmitName(const Rocket::Core::String& name) { for (int i = 0; i < instance->GetNumRows("scores"); i++) { if (instance->scores[i].name_required) { instance->scores[i].name = name; instance->scores[i].name_required = false; instance->NotifyRowChange("scores", i, 1); } } } void HighScores::SubmitScore(const Rocket::Core::String& name, const Rocket::Core::Colourb& colour, int wave, int score, bool name_required) { for (int i = 0; i < NUM_SCORES; i++) { if (score > scores[i].score) { // If we've already got the maximum number of scores, then we have // to send a RowsRemoved message as we're going to delete the last // row from the data source. bool max_rows = scores[NUM_SCORES - 1].score != -1; // Push down all the other scores. for (int j = NUM_SCORES - 1; j > i; j--) { scores[j] = scores[j - 1]; } // Insert our new score. scores[i].name = name; scores[i].colour = colour; scores[i].wave = wave; scores[i].score = score; scores[i].name_required = name_required; // Send the row removal message (if necessary). if (max_rows) { NotifyRowRemove("scores", NUM_SCORES - 1, 1); } // Then send the rows added message. NotifyRowAdd("scores", i, 1); return; } } } void HighScores::LoadScores() { // Open and read the high score file. FILE* scores_file = fopen("scores.txt", "rt"); if (scores_file) { char buffer[1024]; while (fgets(buffer, 1024, scores_file)) { Rocket::Core::StringList score_parts; Rocket::Core::StringUtilities::ExpandString(score_parts, Rocket::Core::String(buffer), '\t'); if (score_parts.size() == 4) { Rocket::Core::Colourb colour; int wave; int score; if (Rocket::Core::TypeConverter< Rocket::Core::String , Rocket::Core::Colourb >::Convert(score_parts[1], colour) && Rocket::Core::TypeConverter< Rocket::Core::String, int >::Convert(score_parts[2], wave) && Rocket::Core::TypeConverter< Rocket::Core::String, int >::Convert(score_parts[3], score)) { SubmitScore(score_parts[0], colour, wave, score); } } } fclose(scores_file); } } void HighScores::SaveScores() { FILE* scores_file = fopen("scores.txt", "wt"); if (scores_file) { for (int i = 0; i < GetNumRows("scores"); i++) { Rocket::Core::String colour_string; Rocket::Core::TypeConverter< Rocket::Core::Colourb, Rocket::Core::String >::Convert(scores[i].colour, colour_string); Rocket::Core::String score(1024, "%s\t%s\t%d\t%d\n", scores[i].name.CString(), colour_string.CString(), scores[i].wave, scores[i].score); fputs(score.CString(), scores_file); } fclose(scores_file); } }