#include "precompiled.h" #include "ElementFormControlDataSelect.h" #include using Rocket::Controls::ElementFormControlSelect; namespace Rocket { namespace Core { namespace Lua { //inherits from ElementFormControl which inherits from Element //method int ElementFormControlDataSelectSetDataSource(lua_State* L, ElementFormControlDataSelect* obj) { LUACHECKOBJ(obj); const char* source = luaL_checkstring(L,1); obj->SetDataSource(source); return 0; } RegType ElementFormControlDataSelectMethods[] = { LUAMETHOD(ElementFormControlDataSelect,SetDataSource) { NULL, NULL }, }; luaL_reg ElementFormControlDataSelectGetters[] = { { NULL, NULL }, }; luaL_reg ElementFormControlDataSelectSetters[] = { { NULL, NULL }, }; /* template<> const char* GetTClassName() { return "ElementFormControlDataSelect"; } template<> RegType* GetMethodTable() { return ElementFormControlDataSelectMethods; } template<> luaL_reg* GetAttrTable() { return ElementFormControlDataSelectGetters; } template<> luaL_reg* SetAttrTable() { return ElementFormControlDataSelectSetters; } */ } } }