/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_CORE_DECORATORTILEDVERTICAL_H #define RMLUI_CORE_DECORATORTILEDVERTICAL_H #include "DecoratorTiled.h" namespace Rml { /** @author Peter Curry */ class DecoratorTiledVertical : public DecoratorTiled { public: DecoratorTiledVertical(); virtual ~DecoratorTiledVertical(); /// Initialises the tiles for the decorator. /// @param[in] tiles The declaration for all three tiles. /// @param[in] textures The textures for the three tiles. /// @return True if all the tiles and textures are properly specified. bool Initialise(const Tile* tiles, const Texture* textures); /// Called on a decorator to generate any required per-element data for a newly decorated element. DecoratorDataHandle GenerateElementData(Element* element) const override; /// Called to release element data generated by this decorator. void ReleaseElementData(DecoratorDataHandle element_data) const override; /// Called to render the decorator on an element. void RenderElement(Element* element, DecoratorDataHandle element_data) const override; private: enum { TOP = 0, BOTTOM = 1, CENTRE = 2 }; Tile tiles[3]; }; } // namespace Rml #endif