/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUI_CORE_ELEMENTS_WIDGETSLIDER_H
#define RMLUI_CORE_ELEMENTS_WIDGETSLIDER_H
#include "../../../Include/RmlUi/Core/EventListener.h"
namespace Rml {
class ElementFormControl;
/**
A generic widget for incorporating sliding functionality into an element.
@author Peter Curry
*/
class WidgetSlider final : public EventListener
{
public:
enum Orientation
{
VERTICAL,
HORIZONTAL
};
WidgetSlider(ElementFormControl* parent);
virtual ~WidgetSlider();
/// Initialises the slider's hidden elements.
bool Initialise();
/// Updates the key repeats for the increment / decrement arrows.
void Update();
/// Sets the position of the bar.
/// @param[in] bar_position The new position of the bar (0 representing the start of the track, 1 representing the end).
void SetBarPosition(float bar_position);
/// Returns the current position of the bar.
/// @return The current position of the bar (0 representing the start of the track, 1 representing the end).
float GetBarPosition();
/// Sets the orientation of the slider.
void SetOrientation(Orientation orientation);
/// Returns the slider's orientation.
Orientation GetOrientation() const;
/// Sets the dimensions to the size of the slider.
void GetDimensions(Vector2f& dimensions) const;
/// Sets a new value on the slider, clamped to the min and max values, and rounded to the nearest increment.
void SetValue(float value);
/// Returns the current value of the slider.
float GetValue() const;
/// Sets the minimum value of the slider.
void SetMinValue(float min_value);
/// Sets the maximum value of the slider.
void SetMaxValue(float max_value);
/// Sets the slider's value increment.
void SetStep(float step);
/// Formats the slider's elements.
void FormatElements();
private:
/// Lays out and resizes the slider's internal elements.
/// @param[in] containing_block The padded box containing the slider. This is used to resolve relative properties.
/// @param[in] slider_length The total length, in pixels, of the slider widget.
void FormatElements(Vector2f containing_block, float slider_length);
/// Lays out and positions the bar element.
void FormatBar();
/// Returns the widget's parent element.
Element* GetParent() const;
/// Handles events coming through from the slider's components.
void ProcessEvent(Event& event) override;
/// Called when the slider's bar position is set or dragged.
/// @param[in] bar_position The new position of the bar (0 representing the start of the track, 1 representing the end).
/// @return The new position of the bar.
float OnBarChange(float bar_position);
/// Called when the slider is incremented by one 'line', either by the down / right key or a mouse-click on the
/// increment arrow.
/// @return The new position of the bar.
float OnLineIncrement();
/// Called when the slider is decremented by one 'line', either by the up / left key or a mouse-click on the
/// decrement arrow.
/// @return The new position of the bar.
float OnLineDecrement();
/// Determine the normalized bar position given an absolute position coordinate.
/// @param[in] absolute_position Absolute position along the axis determined by 'orientation'.
/// @return The normalized bar position [0, 1]
float AbsolutePositionToBarPosition(float absolute_position) const;
void PositionBar();
/// Clamps the new value, sets it on the slider and returns it as a number from 0 to 1, 0 being the minimum
/// value and 1 the maximum.
/// @param[in] new_value The new value to set on the slider.
/// @return The new parametric value of the slider.
float SetValueInternal(float new_value);
ElementFormControl* parent;
Orientation orientation;
// The background track element, across which the bar slides.
Element* track;
// The bar element. This is the element that is dragged across the trough.
Element* bar;
// The two (optional) buttons for incrementing and decrementing the slider.
Element* arrows[2];
// A number from 0 to 1, indicating how far along the track the bar is.
float bar_position;
// If the bar is being dragged, this is the pixel offset from the start of the bar to where it was picked up.
float bar_drag_anchor;
// Set to the auto-repeat timer if either of the arrow buttons have been pressed, -1 if they haven't.
float arrow_timers[2];
double last_update_time;
float value;
float min_value;
float max_value;
float step;
};
} // namespace Rml
#endif