/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "FontEffectGlow.h" #include "Memory.h" #include "../../Include/RmlUi/Core/PropertyDefinition.h" namespace Rml { FontEffectGlow::FontEffectGlow() { width_blur = 0; width_outline = 0; combined_width = 0; SetLayer(Layer::Back); } FontEffectGlow::~FontEffectGlow() { } bool FontEffectGlow::HasUniqueTexture() const { return true; } bool FontEffectGlow::Initialise(int _width_outline, int _width_blur, Vector2i _offset) { if (_width_outline < 0 || _width_blur < 0) return false; width_outline = _width_outline; width_blur = _width_blur; combined_width = width_blur + width_outline; offset = _offset; // Outline filter. filter_outline.Initialise(width_outline, FilterOperation::Dilation); for (int x = -width_outline; x <= width_outline; ++x) { for (int y = -width_outline; y <= width_outline; ++y) { float weight = 1; float distance = Math::SquareRoot(float(x * x + y * y)); if (distance > width_outline) { weight = (width_outline + 1) - distance; weight = Math::Max(weight, 0.0f); } filter_outline[x + width_outline][y + width_outline] = weight; } } // Gaussian blur filter const float std_dev = (width_blur == 0 ? 1.f : .4f * float(width_blur)); const float two_variance = 2.f * std_dev * std_dev; const float gain = 1.f / Math::SquareRoot(Math::RMLUI_PI * two_variance); float sum_weight = 0.f; // We separate the blur filter into two passes, horizontal and vertical, for performance reasons. filter_blur_x.Initialise(Vector2i(width_blur, 0), FilterOperation::Sum); filter_blur_y.Initialise(Vector2i(0, width_blur), FilterOperation::Sum); for (int x = -width_blur; x <= width_blur; ++x) { float weight = gain * Math::Exp(-Math::SquareRoot(float(x * x) / two_variance)); filter_blur_x[0][x + width_blur] = weight; filter_blur_y[x + width_blur][0] = weight; sum_weight += weight; } // Normalize the kernels for (int x = -width_blur; x <= width_blur; ++x) { filter_blur_x[0][x + width_blur] /= sum_weight; filter_blur_y[x + width_blur][0] /= sum_weight; } return true; } bool FontEffectGlow::GetGlyphMetrics(Vector2i& origin, Vector2i& dimensions, const FontGlyph& RMLUI_UNUSED_PARAMETER(glyph)) const { RMLUI_UNUSED(glyph); if (dimensions.x * dimensions.y > 0) { origin.x += offset.x - combined_width; origin.y += offset.y - combined_width; dimensions.x += 2 * combined_width; dimensions.y += 2 * combined_width; return true; } return false; } void FontEffectGlow::GenerateGlyphTexture(byte* destination_data, const Vector2i destination_dimensions, int destination_stride, const FontGlyph& glyph) const { const Vector2i buf_dimensions = destination_dimensions; const int buf_stride = buf_dimensions.x; const int buf_size = buf_dimensions.x * buf_dimensions.y; DynamicArray> outline_output(buf_size); DynamicArray> blur_x_output(buf_size); filter_outline.Run(outline_output.data(), buf_dimensions, buf_stride, ColorFormat::A8, glyph.bitmap_data, glyph.bitmap_dimensions, Vector2i(combined_width), glyph.color_format); filter_blur_x.Run(blur_x_output.data(), buf_dimensions, buf_stride, ColorFormat::A8, outline_output.data(), buf_dimensions, Vector2i(0), ColorFormat::A8); filter_blur_y.Run(destination_data, destination_dimensions, destination_stride, ColorFormat::RGBA8, blur_x_output.data(), buf_dimensions, Vector2i(0), ColorFormat::A8); } FontEffectGlowInstancer::FontEffectGlowInstancer() : id_width_outline(PropertyId::Invalid), id_width_blur(PropertyId::Invalid),id_color(PropertyId::Invalid) { id_width_outline = RegisterProperty("width-outline", "1px", true).AddParser("length").GetId(); id_width_blur = RegisterProperty("width-blur", "-1px", true).AddParser("length").GetId(); id_offset_x = RegisterProperty("offset-x", "0px", true).AddParser("length").GetId(); id_offset_y = RegisterProperty("offset-y", "0px", true).AddParser("length").GetId(); id_color = RegisterProperty("color", "white", false).AddParser("color").GetId(); RegisterShorthand("font-effect", "width-outline, width-blur, offset-x, offset-y, color", ShorthandType::FallThrough); } FontEffectGlowInstancer::~FontEffectGlowInstancer() { } SharedPtr FontEffectGlowInstancer::InstanceFontEffect(const String& RMLUI_UNUSED_PARAMETER(name), const PropertyDictionary& properties) { RMLUI_UNUSED(name); Vector2i offset; int width_outline = properties.GetProperty(id_width_outline)->Get< int >(); int width_blur = properties.GetProperty(id_width_blur)->Get< int >(); offset.x = properties.GetProperty(id_offset_x)->Get< int >(); offset.y = properties.GetProperty(id_offset_y)->Get< int >(); Colourb color = properties.GetProperty(id_color)->Get< Colourb >(); if (width_blur < 0) width_blur = width_outline; auto font_effect = MakeShared(); if (font_effect->Initialise(width_outline, width_blur, offset)) { font_effect->SetColour(color); return font_effect; } return nullptr; } } // namespace Rml