/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUI_CORE_LAYOUTTABLE_H
#define RMLUI_CORE_LAYOUTTABLE_H
#include "../../Include/RmlUi/Core/Types.h"
namespace Rml {
class Box;
class TableGrid;
struct TrackBox;
using TrackBoxList = Vector;
class LayoutTable {
public:
/// Formats and positions a table, including all elements contained within.
/// @param[inout] box The box used for dimensioning the table, the resulting table size is set on the box.
/// @param[in] min_size Minimum width and height of the table.
/// @param[in] max_size Maximum width and height of the table.
/// @param[in] element_table The table element.
/// @return The content size of the table's overflowing content.
static Vector2f FormatTable(Box& box, Vector2f min_size, Vector2f max_size, Element* element_table);
private:
LayoutTable(Element* element_table, const TableGrid& grid, Vector2f table_gap, Vector2f table_content_offset,
Vector2f table_initial_content_size, bool table_auto_height, Vector2f table_min_size, Vector2f table_max_size);
// Format the table.
void FormatTable();
// Determines the column widths and populates the 'columns' data member.
void DetermineColumnWidths();
// Generate the initial boxes for all cells, content height may be indeterminate for now (-1).
void InitializeCellBoxes();
// Determines the row heights and populates the 'rows' data member.
void DetermineRowHeights();
// Format the table row and row group elements.
void FormatRows();
// Format the table row and row group elements.
void FormatColumns();
// Format the table cell elements.
void FormatCells();
Element* const element_table;
const TableGrid& grid;
const bool table_auto_height;
const Vector2f table_min_size, table_max_size;
const Vector2f table_gap;
const Vector2f table_content_offset;
const Vector2f table_initial_content_size;
// The final size of the table which will be determined by the size of its columns, rows, and spacing.
Vector2f table_resulting_content_size;
// Overflow size in case the contents of any cells overflow their cell box (without being caught by the cell).
Vector2f table_content_overflow_size;
// Defines the boxes for all columns in this table, one entry per table column (spanning columns will add multiple entries).
TrackBoxList columns;
// Defines the boxes for all rows in this table, one entry per table row.
TrackBoxList rows;
// Defines the boxes for all cells in this table.
using BoxList = Vector;
BoxList cells;
};
} // namespace Rml
#endif