/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_CORE_LAYOUTTABLE_H #define RMLUI_CORE_LAYOUTTABLE_H #include "../../Include/RmlUi/Core/Types.h" namespace Rml { class Box; class TableGrid; struct TrackBox; using TrackBoxList = Vector; class LayoutTable { public: /// Formats and positions a table, including all elements contained within. /// @param[inout] box The box used for dimensioning the table, the resulting table size is set on the box. /// @param[in] min_size Minimum width and height of the table. /// @param[in] max_size Maximum width and height of the table. /// @param[in] element_table The table element. /// @return The content size of the table's overflowing content. static Vector2f FormatTable(Box& box, Vector2f min_size, Vector2f max_size, Element* element_table); private: LayoutTable(Element* element_table, const TableGrid& grid, Vector2f table_gap, Vector2f table_content_offset, Vector2f table_initial_content_size, bool table_auto_height, Vector2f table_min_size, Vector2f table_max_size); // Format the table. void FormatTable(); // Determines the column widths and populates the 'columns' data member. void DetermineColumnWidths(); // Generate the initial boxes for all cells, content height may be indeterminate for now (-1). void InitializeCellBoxes(); // Determines the row heights and populates the 'rows' data member. void DetermineRowHeights(); // Format the table row and row group elements. void FormatRows(); // Format the table row and row group elements. void FormatColumns(); // Format the table cell elements. void FormatCells(); Element* const element_table; const TableGrid& grid; const bool table_auto_height; const Vector2f table_min_size, table_max_size; const Vector2f table_gap; const Vector2f table_content_offset; const Vector2f table_initial_content_size; // The final size of the table which will be determined by the size of its columns, rows, and spacing. Vector2f table_resulting_content_size; // Overflow size in case the contents of any cells overflow their cell box (without being caught by the cell). Vector2f table_content_overflow_size; // Defines the boxes for all columns in this table, one entry per table column (spanning columns will add multiple entries). TrackBoxList columns; // Defines the boxes for all rows in this table, one entry per table row. TrackBoxList rows; // Defines the boxes for all cells in this table. using BoxList = Vector; BoxList cells; }; } // namespace Rml #endif