/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "../../Include/RmlUi/Core/ObserverPtr.h" #include "Pool.h" namespace Rml { // The ObserverPtrBlock pool Pool* observerPtrBlockPool = nullptr; static Pool& GetPool() { // Wrap pool in a function to ensure it is initialized before use. // This pool must outlive all other global variables that derive from EnableObserverPtr. This even includes // user variables which we have no control over. For this reason, we intentionally let this leak. if (observerPtrBlockPool == nullptr) observerPtrBlockPool = new Pool(128, true); return *observerPtrBlockPool; } void DeallocateObserverPtrBlockIfEmpty(ObserverPtrBlock* block) { RMLUI_ASSERT(block->num_observers >= 0); if (block->num_observers == 0 && block->pointed_to_object == nullptr) { GetPool().DestroyAndDeallocate(block); } } ObserverPtrBlock* AllocateObserverPtrBlock() { return GetPool().AllocateAndConstruct(); } } // namespace Rml