/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_CORE_PROPERTIESITERATOR_H #define RMLUI_CORE_PROPERTIESITERATOR_H #include "../../Include/RmlUi/Core/Types.h" #include "../../Include/RmlUi/Core/PropertyIdSet.h" namespace Rml { // An iterator for local properties defined on an element. // Note: Modifying the underlying style invalidates the iterator. class PropertiesIterator { public: using ValueType = Pair; using PropertyIt = PropertyMap::const_iterator; PropertiesIterator(PropertyIt it_style, PropertyIt it_style_end, PropertyIt it_definition, PropertyIt it_definition_end) : it_style(it_style), it_style_end(it_style_end), it_definition(it_definition), it_definition_end(it_definition_end) { ProceedToNextValid(); } PropertiesIterator& operator++() { if (it_style != it_style_end) // We iterate over the local style properties first ++it_style; else // .. and then over the properties given by the element's definition ++it_definition; // If we reached the end of one of the iterator pairs, we need to continue iteration on the next pair. ProceedToNextValid(); return *this; } ValueType operator*() const { if (it_style != it_style_end) return { it_style->first, it_style->second }; return { it_definition->first, it_definition->second }; } bool AtEnd() const { return at_end; } private: PropertyIdSet iterated_properties; PropertyIt it_style, it_style_end; PropertyIt it_definition, it_definition_end; bool at_end = false; inline bool IsDirtyRemove(PropertyId id) { if (!iterated_properties.Contains(id)) { iterated_properties.Insert(id); return true; } return false; } inline void ProceedToNextValid() { for (; it_style != it_style_end; ++it_style) { if (IsDirtyRemove(it_style->first)) return; } for (; it_definition != it_definition_end; ++it_definition) { if (IsDirtyRemove(it_definition->first)) return; } // All iterators are now at the end at_end = true; } }; } // namespace Rml #endif