/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUI_CORE_PROPERTYSHORTHANDDEFINITION_H
#define RMLUI_CORE_PROPERTYSHORTHANDDEFINITION_H
#include "../../Include/RmlUi/Core/ID.h"
namespace Rml {
enum class ShorthandType;
class PropertyDefinition;
struct ShorthandDefinition;
enum class ShorthandItemType { Invalid, Property, Shorthand };
// Each entry in a shorthand points either to another shorthand or a property
struct ShorthandItem {
ShorthandItem() : type(ShorthandItemType::Invalid), property_id(PropertyId::Invalid), property_definition(nullptr), optional(false) {}
ShorthandItem(PropertyId id, const PropertyDefinition* definition, bool optional) : type(ShorthandItemType::Property), property_id(id), property_definition(definition), optional(optional) {}
ShorthandItem(ShorthandId id, const ShorthandDefinition* definition, bool optional) : type(ShorthandItemType::Shorthand), shorthand_id(id), shorthand_definition(definition), optional(optional) {}
ShorthandItemType type;
union {
PropertyId property_id;
ShorthandId shorthand_id;
};
union {
const PropertyDefinition* property_definition;
const ShorthandDefinition* shorthand_definition;
};
bool optional;
};
// A list of shorthands or properties
using ShorthandItemList = Vector< ShorthandItem >;
struct ShorthandDefinition
{
ShorthandId id;
ShorthandItemList items;
ShorthandType type;
};
} // namespace Rml
#endif