/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "../../Include/RmlUi/Core/Tween.h"
#include "../../Include/RmlUi/Core/Math.h"
#include
namespace Rml {
namespace TweenFunctions {
// Tweening functions below.
// Partly based on http://libclaw.sourceforge.net/tweeners.html
static inline float square(float t) {
return t * t;
}
static float back(float t)
{
return t * t * (2.70158f * t - 1.70158f);
}
static float bounce(float t)
{
if (t > 1.f - 1.f / 2.75f)
return 1.f - 7.5625f * square(1.f - t);
else if (t > 1.f - 2.f / 2.75f)
return 1.0f - (7.5625f * square(1.f - t - 1.5f / 2.75f) + 0.75f);
else if (t > 1.f - 2.5f / 2.75f)
return 1.0f - (7.5625f * square(1.f - t - 2.25f / 2.75f) + 0.9375f);
return 1.0f - (7.5625f * square(1.f - t - 2.625f / 2.75f) + 0.984375f);
}
static float circular(float t)
{
return 1.f - Math::SquareRoot(1.f - t * t);
}
static float cubic(float t)
{
return t * t * t;
}
static float elastic(float t)
{
if (t == 0) return t;
if (t == 1) return t;
return -Math::Exp(7.24f * (t - 1.f)) * Math::Sin((t - 1.1f) * 2.f * Math::RMLUI_PI / 0.4f);
}
static float exponential(float t)
{
if (t == 0) return t;
if (t == 1) return t;
return Math::Exp(7.24f * (t - 1.f));
}
static float linear(float t)
{
return t;
}
static float quadratic(float t)
{
return t * t;
}
static float quartic(float t)
{
return t * t * t * t;
}
static float quintic(float t)
{
return t * t * t * t * t;
}
static float sine(float t)
{
return 1.f - Math::Cos(t * Math::RMLUI_PI * 0.5f);
}
} // namespace TweenFunctions
Tween::Tween(Type type, Direction direction) {
if (direction & In) type_in = type;
if (direction & Out) type_out = type;
}
Tween::Tween(Type type_in, Type type_out) : type_in(type_in), type_out(type_out) {}
Tween::Tween(CallbackFnc callback, Direction direction) : callback(callback) {
if (direction & In) type_in = Callback;
if (direction & Out) type_out = Callback;
}
float Tween::operator()(float t) const
{
if (type_in != None && type_out == None)
{
return in(t);
}
if (type_in == None && type_out != None)
{
return out(t);
}
if (type_in != None && type_out != None)
{
return in_out(t);
}
return t;
}
void Tween::reverse()
{
std::swap(type_in, type_out);
}
bool Tween::operator==(const Tween& other) const
{
return type_in == other.type_in && type_out == other.type_out && callback == other.callback;
}
bool Tween::operator!=(const Tween& other) const
{
return !(*this == other);
}
String Tween::to_string() const
{
static const Array type_str = { { "none", "back", "bounce", "circular", "cubic", "elastic", "exponential", "linear", "quadratic", "quartic", "quintic", "sine", "callback" } };
if (size_t(type_in) < type_str.size() && size_t(type_out) < type_str.size())
{
if (type_in == None && type_out == None)
{
return "none";
}
else if (type_in == type_out)
{
return type_str[size_t(type_in)] + String("-in-out");
}
else if (type_in == None)
{
return type_str[size_t(type_out)] + String("-out");
}
else if (type_out == None)
{
return type_str[size_t(type_in)] + String("-in");
}
else if (type_in != type_out)
{
return type_str[size_t(type_in)] + String("-in-") + type_str[size_t(type_out)] + String("-out");
}
}
return "unknown";
}
float Tween::tween(Type type, float t) const
{
using namespace TweenFunctions;
switch (type)
{
case Back:
return back(t);
case Bounce:
return bounce(t);
case Circular:
return circular(t);
case Cubic:
return cubic(t);
case Elastic:
return elastic(t);
case Exponential:
return exponential(t);
case Linear:
return linear(t);
case Quadratic:
return quadratic(t);
case Quartic:
return quartic(t);
case Quintic:
return quintic(t);
case Sine:
return sine(t);
case Callback:
if (callback)
return (*callback)(t);
break;
default:
break;
}
return t;
}
float Tween::in(float t) const
{
return tween(type_in, t);
}
float Tween::out(float t) const
{
return 1.0f - tween(type_out, 1.0f - t);
}
float Tween::in_out(float t) const
{
if (t < 0.5f)
return tween(type_in, 2.0f * t) * 0.5f;
else
return 0.5f + out(2.0f * t - 1.0f) * 0.5f;
}
} // namespace Rml