/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef RMLUI_LUA_CONTEXT_H #define RMLUI_LUA_CONTEXT_H #include #include #include namespace Rml { namespace Lua { template<> void ExtraInit(lua_State* L, int metatable_index); //methods int ContextAddEventListener(lua_State* L, Context* obj); int ContextCreateDocument(lua_State* L, Context* obj); int ContextLoadDocument(lua_State* L, Context* obj); int ContextRender(lua_State* L, Context* obj); int ContextUnloadAllDocuments(lua_State* L, Context* obj); int ContextUnloadDocument(lua_State* L, Context* obj); int ContextUpdate(lua_State* L, Context* obj); //getters int ContextGetAttrdimensions(lua_State* L); int ContextGetAttrdocuments(lua_State* L); int ContextGetAttrfocus_element(lua_State* L); int ContextGetAttrhover_element(lua_State* L); int ContextGetAttrname(lua_State* L); int ContextGetAttrroot_element(lua_State* L); //setters int ContextSetAttrdimensions(lua_State* L); extern RegType ContextMethods[]; extern luaL_Reg ContextGetters[]; extern luaL_Reg ContextSetters[]; RMLUI_LUATYPE_DECLARE(Context) } // namespace Lua } // namespace Rml #endif