/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUI_LUA_ELEMENT_H
#define RMLUI_LUA_ELEMENT_H
#include
#include
#include
namespace Rml {
namespace Lua {
template<> RMLUILUA_API void ExtraInit(lua_State* L, int metatable_index);
int Elementnew(lua_State* L);
//methods
int ElementAddEventListener(lua_State* L, Element* obj);
int ElementAppendChild(lua_State* L, Element* obj);
int ElementBlur(lua_State* L, Element* obj);
int ElementClick(lua_State* L, Element* obj);
int ElementDispatchEvent(lua_State* L, Element* obj);
int ElementFocus(lua_State* L, Element* obj);
int ElementGetAttribute(lua_State* L, Element* obj);
int ElementGetElementById(lua_State* L, Element* obj);
int ElementGetElementsByTagName(lua_State* L, Element* obj);
int ElementHasAttribute(lua_State* L, Element* obj);
int ElementHasChildNodes(lua_State* L, Element* obj);
int ElementInsertBefore(lua_State* L, Element* obj);
int ElementIsClassSet(lua_State* L, Element* obj);
int ElementRemoveAttribute(lua_State* L, Element* obj);
int ElementRemoveChild(lua_State* L, Element* obj);
int ElementReplaceChild(lua_State* L, Element* obj);
int ElementScrollIntoView(lua_State* L, Element* obj);
int ElementSetAttribute(lua_State* L, Element* obj);
int ElementSetClass(lua_State* L, Element* obj);
//getters
int ElementGetAttrattributes(lua_State* L);
int ElementGetAttrchild_nodes(lua_State* L);
int ElementGetAttrclass_name(lua_State* L);
int ElementGetAttrclient_left(lua_State* L);
int ElementGetAttrclient_height(lua_State* L);
int ElementGetAttrclient_top(lua_State* L);
int ElementGetAttrclient_width(lua_State* L);
int ElementGetAttrfirst_child(lua_State* L);
int ElementGetAttrid(lua_State* L);
int ElementGetAttrinner_rml(lua_State* L);
int ElementGetAttrlast_child(lua_State* L);
int ElementGetAttrnext_sibling(lua_State* L);
int ElementGetAttroffset_height(lua_State* L);
int ElementGetAttroffset_left(lua_State* L);
int ElementGetAttroffset_parent(lua_State* L);
int ElementGetAttroffset_top(lua_State* L);
int ElementGetAttroffset_width(lua_State* L);
int ElementGetAttrowner_document(lua_State* L);
int ElementGetAttrparent_node(lua_State* L);
int ElementGetAttrprevious_sibling(lua_State* L);
int ElementGetAttrscroll_height(lua_State* L);
int ElementGetAttrscroll_left(lua_State* L);
int ElementGetAttrscroll_top(lua_State* L);
int ElementGetAttrscroll_width(lua_State* L);
int ElementGetAttrstyle(lua_State* L);
int ElementGetAttrtag_name(lua_State* L);
//setters
int ElementSetAttrclass_name(lua_State* L);
int ElementSetAttrid(lua_State* L);
int ElementSetAttrinner_rml(lua_State* L);
int ElementSetAttrscroll_left(lua_State* L);
int ElementSetAttrscroll_top(lua_State* L);
extern RegType ElementMethods[];
extern luaL_Reg ElementGetters[];
extern luaL_Reg ElementSetters[];
RMLUI_LUATYPE_DECLARE(Element)
template<> void ExtraInit(lua_State* L, int metatable_index);
int LogMessage(lua_State* L);
extern RegType ElementPtrMethods[];
extern luaL_Reg ElementPtrGetters[];
extern luaL_Reg ElementPtrSetters[];
RMLUI_LUATYPE_DECLARE(ElementPtr)
} // namespace Lua
} // namespace Rml
#endif