/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "../../Include/RmlUi/SVG/ElementSVG.h" #include "../../Include/RmlUi/Core/Core.h" #include "../../Include/RmlUi/Core/PropertyIdSet.h" #include "../../Include/RmlUi/Core/GeometryUtilities.h" #include "../../Include/RmlUi/Core/ElementDocument.h" #include "../../Include/RmlUi/Core/SystemInterface.h" #include "../../Include/RmlUi/Core/FileInterface.h" #include "../../Include/RmlUi/Core/Math.h" #include #include namespace Rml { ElementSVG::ElementSVG(const String& tag) : Element(tag), geometry(this) { } ElementSVG::~ElementSVG() { } bool ElementSVG::GetIntrinsicDimensions(Vector2f& dimensions, float& ratio) { if (source_dirty) LoadSource(); dimensions = intrinsic_dimensions; if (HasAttribute("width")) { dimensions.x = GetAttribute< float >("width", -1); } if (HasAttribute("height")) { dimensions.y = GetAttribute< float >("height", -1); } if (dimensions.y > 0) ratio = dimensions.x / dimensions.y; return true; } void ElementSVG::OnRender() { if (svg_document) { if (geometry_dirty) GenerateGeometry(); UpdateTexture(); geometry.Render(GetAbsoluteOffset(Box::CONTENT)); } } void ElementSVG::OnResize() { geometry_dirty = true; texture_size_dirty = true; } void ElementSVG::OnAttributeChange(const ElementAttributes& changed_attributes) { Element::OnAttributeChange(changed_attributes); if (changed_attributes.count("src")) { source_dirty = true; DirtyLayout(); } if (changed_attributes.find("width") != changed_attributes.end() || changed_attributes.find("height") != changed_attributes.end()) { DirtyLayout(); } } void ElementSVG::OnPropertyChange(const PropertyIdSet& changed_properties) { Element::OnPropertyChange(changed_properties); if (changed_properties.Contains(PropertyId::ImageColor) || changed_properties.Contains(PropertyId::Opacity)) { geometry_dirty = true; } } void ElementSVG::GenerateGeometry() { geometry.Release(true); Vector< Vertex >& vertices = geometry.GetVertices(); Vector< int >& indices = geometry.GetIndices(); vertices.resize(4); indices.resize(6); Vector2f texcoords[2] = { {0.0f, 0.0f}, {1.0f, 1.0f} }; const ComputedValues& computed = GetComputedValues(); const float opacity = computed.opacity; Colourb quad_colour = computed.image_color; quad_colour.alpha = (byte)(opacity * (float)quad_colour.alpha); const Vector2f render_dimensions_f = GetBox().GetSize(Box::CONTENT).Round(); render_dimensions.x = int(render_dimensions_f.x); render_dimensions.y = int(render_dimensions_f.y); GeometryUtilities::GenerateQuad(&vertices[0], &indices[0], Vector2f(0, 0), render_dimensions_f, quad_colour, texcoords[0], texcoords[1]); geometry_dirty = false; } bool ElementSVG::LoadSource() { source_dirty = false; intrinsic_dimensions = Vector2f{}; geometry.SetTexture(nullptr); svg_document.reset(); const String attribute_src = GetAttribute("src", ""); if (attribute_src.empty()) return false; String path = attribute_src; String directory; if (ElementDocument* document = GetOwnerDocument()) { const String document_source_url = StringUtilities::Replace(document->GetSourceURL(), '|', ':'); GetSystemInterface()->JoinPath(path, document_source_url, attribute_src); GetSystemInterface()->JoinPath(directory, document_source_url, ""); } String svg_data; if (path.empty() || !GetFileInterface()->LoadFile(path, svg_data)) { Log::Message(Rml::Log::Type::LT_WARNING, "Could not load SVG file %s", path.c_str()); return false; } // We use a reset-release approach here in case clients use a non-std unique_ptr (lunasvg uses std::unique_ptr) svg_document.reset(lunasvg::Document::loadFromData(svg_data).release()); if (!svg_document) { Log::Message(Rml::Log::Type::LT_WARNING, "Could not load SVG data from file %s", path.c_str()); return false; } intrinsic_dimensions.x = Math::Max(float(svg_document->width()), 1.0f); intrinsic_dimensions.y = Math::Max(float(svg_document->height()), 1.0f); return true; } void ElementSVG::UpdateTexture() { if (!svg_document || !texture_size_dirty) return; // Callback for generating texture. auto p_callback = [this](const String& /*name*/, UniquePtr& data, Vector2i& dimensions) -> bool { RMLUI_ASSERT(svg_document); const size_t total_bytes = 4 * render_dimensions.x * render_dimensions.y; lunasvg::Bitmap bitmap = svg_document->renderToBitmap(render_dimensions.x, render_dimensions.y); data.reset(new byte[total_bytes]); memcpy((void*)data.get(), bitmap.data(), total_bytes); dimensions = render_dimensions; return true; }; texture.Set("svg", p_callback); geometry.SetTexture(&texture); texture_size_dirty = false; } } // namespace Rml