/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include #include #include #include class DemoWindow { public: DemoWindow(const Rml::String &title, Rml::Context *context) { using namespace Rml; document = context->LoadDocument("basic/benchmark/data/benchmark.rml"); if (document != nullptr) { { document->GetElementById("title")->SetInnerRML(title); } document->Show(); } } void performance_test() { RMLUI_ZoneScoped; if (!document) return; Rml::String rml; for (int i = 0; i < 50; i++) { int index = rand() % 1000; int route = rand() % 50; int max = (rand() % 40) + 10; int value = rand() % max; Rml::String rml_row = Rml::CreateString(1000, R"(
Assigned
Assign to route
Confirm
)", index, route, max, value ); rml += rml_row; } if (auto el = document->GetElementById("performance")) el->SetInnerRML(rml); } class SimpleEventListener : public Rml::EventListener { public: void ProcessEvent(Rml::Event& event) override { static int i = 0; event.GetTargetElement()->SetProperty("background-color", i++ % 2 == 0 ? "green" : "orange"); } } simple_event_listener; ~DemoWindow() { if (document) { document->Close(); } } Rml::ElementDocument * GetDocument() { return document; } private: Rml::ElementDocument *document; }; bool run_loop = true; bool single_loop = true; bool run_update = true; bool single_update = true; class Event : public Rml::EventListener { public: Event(const Rml::String& value) : value(value) {} void ProcessEvent(Rml::Event& event) override { using namespace Rml; if(value == "exit") Backend::RequestExit(); if (event == "keydown") { auto key_identifier = (Rml::Input::KeyIdentifier)event.GetParameter< int >("key_identifier", 0); if (key_identifier == Rml::Input::KI_SPACE) { run_loop = !run_loop; } else if (key_identifier == Rml::Input::KI_DOWN) { run_loop = false; single_loop = true; } else if (key_identifier == Rml::Input::KI_RIGHT) { run_update = false; single_update = true; } else if (key_identifier == Rml::Input::KI_RETURN) { run_update = !run_update; } else if (key_identifier == Rml::Input::KI_ESCAPE) { Backend::RequestExit(); } } } void OnDetach(Rml::Element* /*element*/) override { delete this; } private: Rml::String value; }; class EventInstancer : public Rml::EventListenerInstancer { public: /// Instances a new event handle for Invaders. Rml::EventListener* InstanceEventListener(const Rml::String& value, Rml::Element* /*element*/) override { return new Event(value); } }; #if defined RMLUI_PLATFORM_WIN32 #include int APIENTRY WinMain(HINSTANCE /*instance_handle*/, HINSTANCE /*previous_instance_handle*/, char* /*command_line*/, int /*command_show*/) #else int main(int /*argc*/, char** /*argv*/) #endif { const int window_width = 1800; const int window_height = 1000; // Initializes the shell which provides common functionality used by the included samples. if (!Shell::Initialize()) return -1; // Constructs the system and render interfaces, creates a window, and attaches the renderer. if (!Backend::Initialize("Benchmark Sample", window_width, window_height, true)) { Shell::Shutdown(); return -1; } // Install the custom interfaces constructed by the backend before initializing RmlUi. Rml::SetSystemInterface(Backend::GetSystemInterface()); Rml::SetRenderInterface(Backend::GetRenderInterface()); // RmlUi initialisation. Rml::Initialise(); // Create the main RmlUi context. Rml::Context* context = Rml::CreateContext("main", Rml::Vector2i(window_width, window_height)); if (!context) { Rml::Shutdown(); Backend::Shutdown(); Shell::Shutdown(); return -1; } Rml::Debugger::Initialise(context); EventInstancer event_listener_instancer; Rml::Factory::RegisterEventListenerInstancer(&event_listener_instancer); Shell::LoadFonts(); Rml::UniquePtr window = Rml::MakeUnique("Benchmark sample", context); window->GetDocument()->AddEventListener(Rml::EventId::Keydown, new Event("hello")); window->GetDocument()->AddEventListener(Rml::EventId::Keyup, new Event("hello")); window->GetDocument()->AddEventListener(Rml::EventId::Animationend, new Event("hello")); bool running = true; while (running) { running = Backend::ProcessEvents(context, &Shell::ProcessKeyDownShortcuts); if (run_update || single_update) { single_update = false; window->performance_test(); } if (run_loop || single_loop) { single_loop = false; context->Update(); Backend::BeginFrame(); context->Render(); Backend::PresentFrame(); } static constexpr int buffer_size = 200; static float fps_buffer[buffer_size] = {}; static int buffer_index = 0; static double t_prev = 0.0f; double t = Rml::GetSystemInterface()->GetElapsedTime(); float dt = float(t - t_prev); t_prev = t; static int count_frames = 0; count_frames += 1; float fps = 1.0f / dt; fps_buffer[buffer_index] = fps; buffer_index = ((buffer_index + 1) % buffer_size); if (window && count_frames > buffer_size / 8) { float fps_mean = 0; for (int i = 0; i < buffer_size; i++) fps_mean += fps_buffer[(buffer_index + i) % buffer_size]; fps_mean = fps_mean / (float)buffer_size; auto el = window->GetDocument()->GetElementById("fps"); count_frames = 0; el->SetInnerRML(Rml::CreateString(20, "FPS: %f", fps_mean)); } } window.reset(); // Shutdown RmlUi. Rml::Shutdown(); Backend::Shutdown(); Shell::Shutdown(); return 0; }