/*
* This source file is part of RmlUi, the HTML/CSS Interface Middleware
*
* For the latest information, see http://github.com/mikke89/RmlUi
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
* Copyright (c) 2019 The RmlUi Team, and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef RMLUI_CORE_STYLESHEETSELECTOR_H
#define RMLUI_CORE_STYLESHEETSELECTOR_H
#include "../../Include/RmlUi/Core/Types.h"
#include
namespace Rml {
class Element;
class StyleSheetNode;
struct SelectorTree;
namespace SelectorSpecificity {
enum {
// Constants used to determine the specificity of a selector.
Tag = 10'000,
Class = 100'000,
PseudoClass = Class,
ID = 1'000'000,
};
}
enum class StructuralSelectorType {
Invalid,
Nth_Child,
Nth_Last_Child,
Nth_Of_Type,
Nth_Last_Of_Type,
First_Child,
Last_Child,
First_Of_Type,
Last_Of_Type,
Only_Child,
Only_Of_Type,
Empty,
Not
};
struct StructuralSelector {
StructuralSelector(StructuralSelectorType type, int a, int b) : type(type), a(a), b(b) {}
StructuralSelector(StructuralSelectorType type, SharedPtr tree, int specificity) :
type(type), specificity(specificity), selector_tree(std::move(tree))
{}
StructuralSelectorType type = StructuralSelectorType::Invalid;
// For counting selectors, the following are the 'a' and 'b' variables of an + b.
int a = 0;
int b = 0;
// Specificity is usually determined like a pseudo class, but some types override this value.
int specificity = SelectorSpecificity::PseudoClass;
// For selectors that contain internal selectors such as :not().
SharedPtr selector_tree;
};
inline bool operator==(const StructuralSelector& a, const StructuralSelector& b)
{
// Currently sub-selectors (selector_tree) are only superficially compared. This mainly has the consequence that selectors with a sub-selector
// which are instantiated separately will never compare equal, even if they have the exact same sub-selector expression. This further results in
// such selectors not being de-duplicated. This should not lead to any functional differences but leads to potentially missed memory/performance
// optimizations. E.g. 'div a, div b' will combine the two div nodes, while ':not(div) a, :not(div) b' will not combine the two not-div nodes.
return a.type == b.type && a.a == b.a && a.b == b.b && a.selector_tree == b.selector_tree;
}
inline bool operator<(const StructuralSelector& a, const StructuralSelector& b)
{
return std::tie(a.type, a.a, a.b, a.selector_tree) < std::tie(b.type, b.a, b.b, b.selector_tree);
}
// A tree of unstyled style sheet nodes.
struct SelectorTree {
UniquePtr root;
Vector leafs; // Owned by root.
};
enum class SelectorCombinator : byte {
None,
Child, // The 'E > F' combinator: Matches if F is a child of E.
NextSibling, // The 'E + F' combinator: Matches if F is immediately preceded by E.
SubsequentSibling, // The 'E ~ F' combinator: Matches if F is preceded by E.
};
/// Returns true if the the node the given selector is discriminating for is applicable to a given element.
/// @param element[in] The element to determine node applicability for.
/// @param selector[in] The selector to test against the element.
bool IsSelectorApplicable(const Element* element, const StructuralSelector& selector);
} // namespace Rml
#endif