/* * This source file is part of RmlUi, the HTML/CSS Interface Middleware * * For the latest information, see http://github.com/mikke89/RmlUi * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * Copyright (c) 2019 The RmlUi Team, and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "Document.h" #include #include #include "Element.h" #include namespace Rml { namespace Lua { template<> void ExtraInit(lua_State* L, int metatable_index) { //we will inherit from Element ExtraInit(L,metatable_index); LuaType::_regfunctions(L,metatable_index,metatable_index - 1); AddTypeToElementAsTable(L); //create the DocumentFocus table lua_getglobal(L,"DocumentModal"); if(lua_isnoneornil(L,-1)) { lua_pop(L,1); //pop unsucessful getglobal lua_newtable(L); //create a table for holding the enum lua_pushinteger(L,(int)ModalFlag::None); lua_setfield(L,-2,"None"); lua_pushinteger(L,(int)ModalFlag::Modal); lua_setfield(L,-2,"Modal"); lua_pushinteger(L, (int)ModalFlag::Keep); lua_setfield(L,-2,"Keep"); lua_setglobal(L,"DocumentModal"); } //create the DocumentFocus table lua_getglobal(L, "DocumentFocus"); if (lua_isnoneornil(L, -1)) { lua_pop(L, 1); //pop unsucessful getglobal lua_newtable(L); //create a table for holding the enum lua_pushinteger(L, (int)FocusFlag::None); lua_setfield(L, -2, "None"); lua_pushinteger(L, (int)FocusFlag::Document); lua_setfield(L, -2, "Document"); lua_pushinteger(L, (int)FocusFlag::Keep); lua_setfield(L, -2, "Keep"); lua_pushinteger(L, (int)FocusFlag::Auto); lua_setfield(L, -2, "Auto"); lua_setglobal(L, "DocumentFocus"); } } //methods int DocumentPullToFront(lua_State* /*L*/, Document* obj) { obj->PullToFront(); return 0; } int DocumentPushToBack(lua_State* /*L*/, Document* obj) { obj->PushToBack(); return 0; } int DocumentShow(lua_State* L, Document* obj) { int top = lua_gettop(L); if(top == 0) obj->Show(); else if(top == 1) { ModalFlag modal = (ModalFlag)luaL_checkinteger(L,1); obj->Show(modal); } else { ModalFlag modal = (ModalFlag)luaL_checkinteger(L,1); FocusFlag focus = (FocusFlag)luaL_checkinteger(L,2); obj->Show(modal, focus); } return 0; } int DocumentHide(lua_State* /*L*/, Document* obj) { obj->Hide(); return 0; } int DocumentClose(lua_State* /*L*/, Document* obj) { obj->Close(); return 0; } int DocumentCreateElement(lua_State* L, Document* obj) { const char* tag = luaL_checkstring(L,1); ElementPtr* ele = new ElementPtr( obj->CreateElement(tag) ); LuaType::push(L,ele,true); return 1; } int DocumentCreateTextNode(lua_State* L, Document* obj) { //need ElementText object first const char* text = luaL_checkstring(L,1); ElementPtr* et = new ElementPtr( obj->CreateTextNode(text) ); LuaType::push(L, et, true); return 1; } //getters int DocumentGetAttrtitle(lua_State* L) { Document* doc = LuaType::check(L,1); RMLUI_CHECK_OBJ(doc); lua_pushstring(L,doc->GetTitle().c_str()); return 1; } int DocumentGetAttrcontext(lua_State* L) { Document* doc = LuaType::check(L,1); RMLUI_CHECK_OBJ(doc); LuaType::push(L,doc->GetContext(),false); return 1; } //setters int DocumentSetAttrtitle(lua_State* L) { Document* doc = LuaType::check(L,1); RMLUI_CHECK_OBJ(doc); const char* title = luaL_checkstring(L,2); doc->SetTitle(title); return 0; } RegType DocumentMethods[] = { RMLUI_LUAMETHOD(Document,PullToFront) RMLUI_LUAMETHOD(Document,PushToBack) RMLUI_LUAMETHOD(Document,Show) RMLUI_LUAMETHOD(Document,Hide) RMLUI_LUAMETHOD(Document,Close) RMLUI_LUAMETHOD(Document,CreateElement) RMLUI_LUAMETHOD(Document,CreateTextNode) { nullptr, nullptr }, }; luaL_Reg DocumentGetters[] = { RMLUI_LUAGETTER(Document,title) RMLUI_LUAGETTER(Document,context) { nullptr, nullptr }, }; luaL_Reg DocumentSetters[] = { RMLUI_LUASETTER(Document,title) { nullptr, nullptr }, }; RMLUI_LUATYPE_DEFINE(Document) } // namespace Lua } // namespace Rml